Final HaloGen Interface

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Do you like the interface?

Yes
6
86%
No, Please post why.
1
14%
 
Total votes: 7

Shalted




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Final HaloGen Interface

Post by Shalted »

While working on Incompetence, I got bored of its crappy interface, So I decided to redesign it for OSX.

This is it's new UI:
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Not shown here is it's reflexive chunk adder. But I didn't have enough time to take it's picture.

Please post feed back.
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Juniorman030790





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Post by Juniorman030790 »

I have recently gotten interested in running linux and maybe even mac osx.
do i need a "mac" computer to run the mac osx? Got any good sites that may help me explore the world that thinks outside of the "windows"
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maca_§




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Post by maca_§ »

Nice, I've always loved the Mac style.
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Iron_Forge




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Post by Iron_Forge »

You ever consider using Mono so that Windows users could also have a go with this?..
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LightningStruckMyXbox





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Post by LightningStruckMyXbox »

I have been on mac OSX for a few years now and the one thing that bothers me the most is when I am hard at work on something and my dock gets filled with so many minimized items I have to turn on the magnify option to see them clearly.

So maby, just a suggestion, have one "global" window that all of the "sub" windows float in, so that when you minimize a "sub" window it goes to the bottom of the "global" window instead of the dock.

Looks great though. Great work.

What are you using to develope it?
Shalted




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Post by Shalted »

Hmmm... I'll take a look into that...

Anyway, I'm using the Xcode IDE to develop it, Carbon to be exact.

Mono looks very interesting and I may use it in future projects, But I think I'm going to stick with Carbon for now.
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