[mod] Lockout Mayhem (pics & video!!)

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jelle2503





Posts: 34
Joined: Mon Oct 03, 2005 11:00 pm

[mod] Lockout Mayhem (pics & video!!)

Post by jelle2503 »

Lockout Mayhem by CSC Stoner4life

Here's a release of my Lockout. I jus wanted some feedback on my modding.

Many thanks to TroyBorg for time and trouble making pictures and the video-edit.

Video:
http://rapidshare.de/files/8447007/Lock ... e_NL_2.wmv
Pictures:
http://hunters_4_hire.t35.com/stoner.html

Anyway this mod was firstly based upon non-hosting (ppl that join).
So you can host this game without having to worry people ingame don't have fun because they don't see the mods.
Actually i only started modding so unmodded people can have some fun playing mods in my server, but when i realized how easy shader / effects swapping is, i did some..
I recommend you put on a gametype with overshields and Plasma Pistol & Rocket Launcer as starting weapons.
Those are the weapons non-modders can see.

Plasma Pistol > Frag grenade CHARGED > Delayed Blood Shot
Rocket Launcher shoots banshee bombs.
Flyable Ghost shoots banshee bombs. (which is kinda crappy the force on the banshee bomb is way high makes u fly. On some point it can be amusing because when you fly it around the map and you see some people walking around shoot them it makes them fly off the map and commit suicide)

Rocket launcher melee makes u fly
Plasma Pistol melee makes things fly

Frag Grenade throws Blood Shot
PLasma Grenade spawn flyable Warthog (hunk the horn you'll love it)
Ghost is flyable for non-hosting WHEN BOARDED but they cannot aim up for some reason.

I swapped every single spawnpoint on the map:

Needler spawn > Automatic Beam Rifle
Shotgun spawn > Automatic Carbine
Energy Sword Spawn > Automatic Shotgun
Battle Rifle Spawn > Flying Turrets (they appear as ghost for you)
Plasma Pistol Spawn > Banshee (also appears as a ghost)
SMG spawn > Automatic Brute Shot
Plasma Rifle spawn > Ghost
Magnum spawn > Sentinel Beam
Sniper = Automatic Auto aimed Sniper (for ppl who cannot aim themselves) I never use it only when n00bs are pissing me off.

I made the rocket launcher automatic as well.
I know it's not very balanced at all, but its actually quite fun with lots of people ingame.
You shouldnt have lots of noobs in, coz they will lag up the game by shooting frags like crazy. I know it sucks > projectiles lagging the game up.. BUT its not that bad at all

I did some cheap looking shader swaps anyway this is actually one of the first "mods" of mine and i'm actually quite proud of it because it looks proper mental and when playing i'm spazzin out on the map.

I did some weapon projectiles effects swaps too. First time i ever did that and the shader swapping thats why they might look crappy for all you HOLY modders.
ANYWAY All together i find it very pretty and this map was made upon being stoned and playing stoned.

"edit: I like people having fun when playing with my mods, and also i've got fun playing with them even when they are a bunch of noobs i don't care, i'll take my automatic carbine which hardly does any damage and i start shooting people to make them fly off the map. Or i will hunk the horn of the Warthog to scare them."
ANYWAY THE VIDEO LINK IS WORKING NOW

So you stoners out there go and have some fun with this. JOIN MY GAME ONCE ON XBC TO PLAY IT WIV ME.

Peace fellowmodders
Attachments
Proper madness
Proper madness
PVR019.jpg (29.32 KiB) Viewed 3282 times
...
...
PVR005.jpg (33.74 KiB) Viewed 3282 times
Sloppy shaders swapped ghost with trippy shader swapped sky
Sloppy shaders swapped ghost with trippy shader swapped sky
PVR003.jpg (26.81 KiB) Viewed 3282 times
Little pic thx to TroyBorg
Little pic thx to TroyBorg
PVR000.jpg (33.86 KiB) Viewed 3282 times
lockout.rar
Lockout Mayhem by CSC_Stoner4life (extract using WinRAR)
(15.71 KiB) Downloaded 376 times
Last edited by jelle2503 on Mon Dec 05, 2005 2:51 am, edited 3 times in total.
chrasherx





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Location: New Jersey
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Post by chrasherx »

cool, but i looks like u just used the uberlightmap tool
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bgb_is_masta





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Post by bgb_is_masta »

pretty cool, but loads of shader swaps and auto weapons so only a 5/10
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jelle2503





Posts: 34
Joined: Mon Oct 03, 2005 11:00 pm

lockout

Post by jelle2503 »

oh yeah i forget to mention (!!!) that i used the uberlightmaptool.. (thX)
A very handy tool for skinning an entire map with 1 slidebar for noobies like me that don't want to spend too much time on modding anyway..
Anyway its not suppose to be a mod that should be good, but i made this just for fun nothin more. And i'm not to good with modding anyway but actually i'm surprised that my first time of shader swapping turned out to be that good... hehe don't mention the shader swapping i know it AND I LIKE IT.
It's easy and it looks good..
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Post by - »

this actually looks really good from the pics.. nice job.. im gonna test it out
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MatrixMutation





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Joined: Sun Nov 13, 2005 1:02 pm
Location: California

Post by MatrixMutation »

good job 6/10
camera man
jelle2503





Posts: 34
Joined: Mon Oct 03, 2005 11:00 pm

some more feedback plz

Post by jelle2503 »

i need some constructive critisism
i don't care people just flame me I can take it.
some people need to tell me what to make a mod a g00d mod
"Element666"





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Post by "Element666" »

ahh shader swaps 4/10
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MasterChief2829




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Post by MasterChief2829 »

lmao. What the hell is that tiny person by the elite :P Can't see though cause its all shader swapped. If your going to shader swap... don't do it on a bipd >.<
Image
jelle2503





Posts: 34
Joined: Mon Oct 03, 2005 11:00 pm

tiny person

Post by jelle2503 »

the little person is me. when hostin i use trainer that gives you the ability to become the weapon self, or tiny as this, or HUGE.. its pretty nice lookin
Attachments
tiny
tiny
noname001_175.jpg (49.63 KiB) Viewed 2498 times
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