Invisable Walls?

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grim187





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Invisable Walls?

Post by grim187 »

has anyone found a easy way of taking out invisable walls yet?
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Fantom13





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Post by Fantom13 »

Null out the Shaders? I unno I have never done this. Just goto the SBSP tag i think it is, and null out the SHAD tags that have to do with walls. (Im guessing so dont quote me on this)
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343GuiltySparkIVIX





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Post by 343GuiltySparkIVIX »

That won't work. Shaders don't have anything to do with collisions.
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shade45




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Post by shade45 »

you have to edit the actaull bsp's collision model, as of right now there is no easy way
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Fantom13





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Post by Fantom13 »

OOOOO I thought he meant make the walls invisible.

-Yea currently there is no way to get by the Invisible walls unless you make your bipd be able to walk thru walls. But note you also fall through the floor so a good plan would be to make the Flying Bipd.
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Yorick





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Post by Yorick »

I'm intrested in walking through walls, how do i do this?
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grim187





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Post by grim187 »

can i make a warthog drive thru a invisable wall?
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Fantom13





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Post by Fantom13 »

The whole walk through walls makes every bsp object have no collision. But anything not part of the BSP will still be solid. Note, Everything but weapons will likely fall through the map. Example if you get in a hog on a part thats not from the BSP, and drive off of it onto the actual level, you will fall thru it.

-And you will die if you stay in the wall for more then a second or two, so you need to make yourself invincible (hlmt tag)
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