Model WIP: M4A1 Carbine

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
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CtrlAltDestroy




Designer

Posts: 1509
Joined: Sat Nov 06, 2004 5:14 am
Location: hi2u

Model WIP: M4A1 Carbine

Post by CtrlAltDestroy »

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R-Manta ray





Posts: 86
Joined: Sat Apr 03, 2004 2:11 pm
Location: Either asleep, at school, in the pool, or at a computer!

Post by R-Manta ray »

Looks really, REALLY nice.

[Manta]
Infidelchimp





Posts: 97
Joined: Thu Dec 02, 2004 4:36 am
Location: D-uk studio 2

Post by Infidelchimp »

looks not bad - what are you going for on the top? like a carry handle, scope, accessory rail?

kudos.
CtrlAltDestroy




Designer

Posts: 1509
Joined: Sat Nov 06, 2004 5:14 am
Location: hi2u

Post by CtrlAltDestroy »

Most likely all of them, I could add permutations so it's random when you spawn with it. :D
Infidelchimp





Posts: 97
Joined: Thu Dec 02, 2004 4:36 am
Location: D-uk studio 2

Post by Infidelchimp »

sweeeet. i look forward to seeing the results
CtrlAltDestroy




Designer

Posts: 1509
Joined: Sat Nov 06, 2004 5:14 am
Location: hi2u

Post by CtrlAltDestroy »

Nearly done, just need the fire selector, ejection port, etc..

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Black Ghost Knife





Posts: 245
Joined: Sun Apr 10, 2005 5:02 am
Location: In a Longsword Dropping nukes on the Covenant Capital Ships

Post by Black Ghost Knife »

WOAH looks good cant wait to see it in game
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Paintbait





Posts: 38
Joined: Sun Jun 26, 2005 2:26 pm
Location: West Michigan, USA
Contact:

Post by Paintbait »

Solid looking model, can't wait for a release.

Gotsta' find some m4 stock sounds for it too.

(that's right, it's so awesome it made me say 'gotsta')
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Grimkill





Posts: 233
Joined: Sun Oct 30, 2005 10:09 pm

Post by Grimkill »

danm nice... hey *nudge nudge * can u make it a obj file download so i can try it out i wont use it when i post mods .... pleeeeeeseeeeeee!!! :lol: :?:
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1f y0[_] (4|\| R34|) 7|-|15..... (0|\|(_,r47[_]|_4710|\|5. 13375|D34|< r[_]|_35!!!
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