Exploding weapons...

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343GuiltySparkIVIX





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Exploding weapons...

Post by 343GuiltySparkIVIX »

I making a mod, but before its done i need to know how how to make a weapon explode after its dropped, or atleast be disabled. Anyone know how?
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Post by 343Halo »

hey im not critc but i think thats a kinda stupid idea (no offecne or anything). its just that it would get annoying to anybody thats playing because if its only disabled you would goto pic it up or the ammo and get nothing. sry but it just doesn't sound like a good idea
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Post by Veegie »

He didn't ask for your opinion.

He asked how to do it.
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Post by jce108 »

Vegito619 wrote:He didn't ask for your opinion.

He asked how to do it.
i think he is making a fair point and you arn't helping either,

Back to question im not shure there is a way at the momnet becase when somthing is dropped it becase equipment and inorder to amke them diabled you would have to diable all equipment for that wepaon im pretty shure
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343GuiltySparkIVIX





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Post by 343GuiltySparkIVIX »

Crap. I was hoping to make it blow BECAUSE i didnt want other people to pick up the ammo when the carrier dies.
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Post by mooseman2004 »

u can rebuild the map with the grunt guns from the last level that explode when they die (Its in the Maw)ad see if that works
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Post by 343GuiltySparkIVIX »

Only problem is that i dont want it to be the fuelrod gun. I built my own that i want to go nuclear after 5 sec when its dropped
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Post by CrAzYkIlLeR »

lol good idea "FUCK! HE'S DEAD! RUN! AHH!" says the man that killed him. lol.
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Post by 343GuiltySparkIVIX »

Yep. :D
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