Trees
-
- Posts: 937
- Joined: Tue Oct 25, 2005 7:18 pm
- Contact:
Trees
can i put a bunch of trees in coag, and have it so you hit the and not walk through them??
-
- Posts: 937
- Joined: Tue Oct 25, 2005 7:18 pm
- Contact:
-
- Posts: 995
- Joined: Mon Sep 26, 2005 5:41 pm
- Location: I get around...
-
- Posts: 937
- Joined: Tue Oct 25, 2005 7:18 pm
- Contact:
-
- Posts: 995
- Joined: Mon Sep 26, 2005 5:41 pm
- Location: I get around...
I'm pretty sure it would be, from memory I will try to remeber the tut I had...
Open insolence and go to the itmc and make a duplicate of battle rifle.
Drag and drop the tree you want.
Then use a chunk adder to add a chunk to the [collections] (Weapons).
Then open ADI V2.0 and hit ??? to bring up the guerilla tool, and swap the battle rifle2 to Scen (your tree).
Use darkmatter to move the tree where you please (it will be close to one of the battle rifles on the map)
Make sure you are moving Battle Rifle2, REMEMBER THAT!
Wow, I remembered a lot then I thought I would.
*Note* When I was doing this, I couldnt bring up the Guerilla tool.
Open insolence and go to the itmc and make a duplicate of battle rifle.
Drag and drop the tree you want.
Then use a chunk adder to add a chunk to the [collections] (Weapons).
Then open ADI V2.0 and hit ??? to bring up the guerilla tool, and swap the battle rifle2 to Scen (your tree).
Use darkmatter to move the tree where you please (it will be close to one of the battle rifles on the map)
Make sure you are moving Battle Rifle2, REMEMBER THAT!
Wow, I remembered a lot then I thought I would.
*Note* When I was doing this, I couldnt bring up the Guerilla tool.
Signature exceeded 75KB.
-
- Posts: 937
- Joined: Tue Oct 25, 2005 7:18 pm
- Contact:
-
- Posts: 937
- Joined: Tue Oct 25, 2005 7:18 pm
- Contact:
no it wont!nifebender wrote:would it be linkable if the two boxes have the same map?
only thing that will show up threw the itmc tag will be weapons/powerups
in a system link game,your going to acutally add the scen to the scen pallete then add the scen to the scen spawn and spawn it that way to get it to work
-
- Posts: 937
- Joined: Tue Oct 25, 2005 7:18 pm
- Contact:
-
- Posts: 937
- Joined: Tue Oct 25, 2005 7:18 pm
- Contact: