Model: dooku lightsaber

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
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]{.][.Moha





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Model: dooku lightsaber

Post by ]{.][.Moha »

Just a max 6 model i made and would like to inject when possible for halo 2. Any way i flipped the saber around so it had a point on bottom for stabbing.
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Veegie[Temp]




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Post by Veegie[Temp] »

So you downloaded a model and moved vertice's?
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Infern0




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Post by Infern0 »

Handle looks like a molten dildo.
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Xeph0n





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Post by Xeph0n »

Why would you need a point on the end for stabbing?
Also it does look like youve downloaded a model and stuck a badly modelled spline on the end, which i have to say looks awful.
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Veegie[Temp]




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Post by Veegie[Temp] »

That's what set it off for me. The contrast of modeling and texturing. And the PS'd glow...
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Post by MrChief »

You can create the glow in 3ds Max. -_o
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saddamsdevil





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Post by saddamsdevil »

uhm... a question: why didn't you just make a cilinder gizmo and gave it fire effects under atmospheric settings (or something like that)?
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Veegie[Temp]




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Post by Veegie[Temp] »

MrChief wrote:You can create the glow in 3ds Max. -_o
And? If he would have done it through video post, the raytracer would have reflected it.
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Infidelchimp





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Post by Infidelchimp »

Veegie wrote:So you downloaded a model and moved vertice's?
clearly 8)
M4573R51337




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Post by M4573R51337 »

You do relize that the blade is comming out of the wrong side?
MassacrMan





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Post by MassacrMan »

Obviously you need to find a picture of the correct look, here i'll help you.

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It's just a toy lightsaber, but atlease it's correct. I'll give you a 2/10 for the effort.
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Post by Sargeant E.C. »

lol... he made the blade come out of the wrong side >.<
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