quick PPF ?

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
Post Reply
User avatar
VenaticalOne





Posts: 175
Joined: Mon Mar 07, 2005 3:37 pm

quick PPF ?

Post by VenaticalOne »

is it possible to use 2 PPFs on one map?
Signiture may not exceed 500x120 and 75 Kb.
Original: http://img370.imageshack.us/img370/9315 ... d150mg.jpg
PlasbianX





Posts: 66
Joined: Mon Aug 15, 2005 7:06 am
Location: Wooster, Ohio

Post by PlasbianX »

no.
Kinda hard to explain so ill make an example.
EX:
Map Code: 122345121313
You apply a ppf.
Code turns to 122345121316
you go to apply another and you get an error.
its becuase the code is 122345121316 not the original code of 122345121313.

the ppf is used to edit the original, not a ppf map that was updated
USE THE DA /\/\ N SEARCH BUTTON BEOTCH!!!!!!
Freakin' Noobz.... http://www.halomods.com/forums/search.php
User avatar
xbox7887




Socialist Coagulator Decryptor Advisor
Eureka Commentator Wave Scorched Earth

Posts: 2160
Joined: Mon Dec 27, 2004 6:19 pm
Location: New Lenox, Illinois
Contact:

Post by xbox7887 »

It is actually quite possible, just make sure each doesn't conflict with the other. Since a ppf just stores changes, as long as you are changing differnet things between the ppfs it will work just fine ;)
User avatar
Fantom13





Posts: 907
Joined: Sat Aug 27, 2005 7:07 am
Location: Niagara Falls

Post by Fantom13 »

Exactly. It works in two ways:

1. You make a PPF.
- You make another PPF that does not interfier with the original patch.
Ex. I edit the BR to shoot 6 round burst. In another Patch I make the Covie Beam never overheat.

2. You make a PPF
- You add onto the modded map, not the original.
Ex. I edit the BR to shoot 6 round burst. I then edit the same modded map, and change the 6 round to 12 round burst. Then you can apply the PPF over it.
Back after more then a year away from the modding community.
nifebender





Posts: 937
Joined: Tue Oct 25, 2005 7:18 pm
Contact:

Post by nifebender »

i had a prob with a map freezing because it wasnt a fresh copy, but it was more than just br changes in the two ppfs, it had alot of conflicts!!!
User avatar
Fantom13





Posts: 907
Joined: Sat Aug 27, 2005 7:07 am
Location: Niagara Falls

Post by Fantom13 »

Hence your map freezing :D
Back after more then a year away from the modding community.
abstractcape





Posts: 21
Joined: Sun Nov 20, 2005 10:30 am

Post by abstractcape »

omg look u add morer thn one ppf using dothalo ok. thn u open up cmr and sign it with tht and it works.
nifebender





Posts: 937
Joined: Tue Oct 25, 2005 7:18 pm
Contact:

Post by nifebender »

unless bolth ppfs are changing the same stuff then it gets pissy when you play the map
Post Reply