All right, a few questions from the new guy around here.
1) Is it possible to modify the "victory conditions" for a Halo multiplayer game and where can I find this information (ie do something like the combined kill score for all teams reaches a certain total)?
2) Is it possible to change the conditions for modifying the scoreboard (ie make a kill worth 5 "points" or make deaths/re-spawns subtract points, etc?
3) Is it possible to dynamically change the multiplayer spawn points dynamically in game?
I did some searching but was unable to find answers to these questions. Any help you can provide would be appreciated.
Thanks,
StuporMan
Mutliplayer Questions from a Halo Modding Newb
Mutliplayer Questions from a Halo Modding Newb
Stupor Is as Stupor Does
Thanks for the response. I am modding the full version of the game either Custom Edition or Regular (whichever is easier, I am assuming the Custom Edition).
You did not comment on the scoreboard, and this is one of the key elements I am looking for.
Maybe a little more information on what I am trying to do would assist you in pointing me in the right direction.
I am trying to create a new gametype. This game type (lets call it Domination), the goal is to kill all of your opponents so that they are all dead at the same time. Respawn points will be set to next to one of your allies, to ensure that camping the spawn points cannot be used as a strategy for winning the game (ie, you can go and hide to ensure that your team survives).
In order to ensure that victory for one team has been achieved, I need to somehow modify the scoreboard to show whether a person is alive or dead (I was planning on using the kill counter or the flag capture counter). I would also need to set the victory conditions to be when everyone on a team has achieved "Death" status.
I will look into SparkEdit and see if this is achievable. If there are any other suggestions on where to look, that would also be helpful.
Thanks,
StuporMan
You did not comment on the scoreboard, and this is one of the key elements I am looking for.
Maybe a little more information on what I am trying to do would assist you in pointing me in the right direction.
I am trying to create a new gametype. This game type (lets call it Domination), the goal is to kill all of your opponents so that they are all dead at the same time. Respawn points will be set to next to one of your allies, to ensure that camping the spawn points cannot be used as a strategy for winning the game (ie, you can go and hide to ensure that your team survives).
In order to ensure that victory for one team has been achieved, I need to somehow modify the scoreboard to show whether a person is alive or dead (I was planning on using the kill counter or the flag capture counter). I would also need to set the victory conditions to be when everyone on a team has achieved "Death" status.
I will look into SparkEdit and see if this is achievable. If there are any other suggestions on where to look, that would also be helpful.
Thanks,
StuporMan
Stupor Is as Stupor Does
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