Carbine: Dual Projectiles?

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Fantom13





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Carbine: Dual Projectiles?

Post by Fantom13 »

Just a quick question, Why does the Carbine seem to have 2 Projectiles? I just noticed this now and I tested in a few maps and theirs Proj 0 and Proj 1 when I edit the weap tag. In the dependancies there's 2 proj's too... Am I missing something about the carbine, or what?
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Post by demonsword314 »

I think one is for when you are scoped in
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Post by jamesr66a »

I think one is the cartraige that pops out the top (just a guess...)
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Post by -[Optimise]- »

^^^^^^^^^^^^^^^nope its the proj when your scoped .....im pretty sure
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Post by twilkey2002 »

I have no clue but if I had to guess Id say the scoped one to.
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Post by Fantom13 »

Why would it have a second proj scoped? BR doesnt, Sniper doesn't, Beam doesnt....its just doesnt seem right.
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Post by twilkey2002 »

Is there more then oneprojectile for it in campaign. If so then thats it.
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Post by mr pants »

it is not the scoped iv tryed it before
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Post by hellknight »

its the original br from the e3 demo of halo 2 yet for some gay reason they decided to remove it at the end o well all they did was remove scoped projectile functionality...Meaning u could mess around in hex and get it to shoot the 2nd projectile scoped.
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Post by Enano »

hmm ive got a plugin around here somewhere that allows guns with 2 proj tags to have one proj be shot on R and a completley diff proj be shot with L.
for example i made a new model for the carbine that looked like a battle rifle with a huge barrel on the top of it.
the normal br bullets come out when i press R and when i press L it shoots grenades.
ooooh i got off topic well anyway thats the only way you can use both proj on the carbine and i belive if you do this everyone can see that 2nd proj.
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Post by hellknight »

Look at halo 2 ce they have made the E3 Br work with single shot while zoomed and 3 shot burst when not zoomed
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Post by Fantom13 »

But this is the carbine, in unmodded maps.
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Post by Spammy »

Check out the rocket launcher. It has 2 projectiles too.
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Fantom13





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Post by Fantom13 »

Wow.......So does the Plasma Pistol! :o

Rocket has 2 proj's because of Normal fire, and Target Tracked. PP has 2 proj's because of Uncharged and Charged. Carbine is still baffling though.
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Post by imgettionowned »

i think that hellknight is right, maybe the carbone was going to be full aout, who knows what bungie had in mind for it
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Post by halvorsen »

Fantom13 wrote:Why would it have a second proj scoped? BR doesnt, Sniper doesn't, Beam doesnt....its just doesnt seem right.
i looked in it and there is only on fireing type with both "projectil used" on second.

so the first projectil is not in use at all, so the question is why was it there in the first place?
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Post by MasterChief2829 »

yeah I used the carbine in a mod I made. I changed it to the BR and made it shoot a 3 shot burst and a 1 shot zoomed in :lol:
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Post by ckyfan2k »

i found a tut where the guy added a chunk to make the L button shoot out another projectile(in his case it was holding L for a laser) it is acctually preety easy if are familiar with chunk adding
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Post by Garzahd »

Where? Link plz
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Post by Enano »

you dont have to add chunks to do that
there is a hard to find plugin that will do the same thing.
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