[MOD]~*The Dawn of Warfare*~ by Team DeFiance (Movie Up)

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Do you like this mod?

Yeah
21
14%
Nope not at all
20
13%
Oh lord thank you for DoorM4n and D3C we love them very much!
8
5%
Mod of the Month
45
29%
|-|0LY $|-|17!!!!
61
39%
 
Total votes: 155

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Post by northy »

ditto

not that its hard to find holes but still, this app would save time
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Post by The Swamp Fox »

What? Are you joking me? No it wouldn't help you fix holes, simply because it doesn't fix them for you. And...as far as I'm concerned, if it doesn't do something for you, you're not going to bother doing it. Oh no! Hex!
Fixing a hole is something that requires you to restart your project; I do this everytime I make a map. I will work on it, test it, and get it running as I want; by the time this is all said and done, there will be unused and unreferenced data in the map. Sometimes not holes, but wasted space nonetheless. It's a good practice to get a map you like with the data you want, and then restart your mod without adding any data that won't be used. If you just add tags and let Insolence and Serenity do the work for you, you won't have holes. Trust me. It works. I've seen it done.
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Post by uralllame »

Why don't you have any weapons on map? All the ones you made are great, and they're all going to waste. You could also do with more horsies... and cannons.... and pirates......

And in your XBC room (WHICH I CAN'T JOIN :() why do you have to putn the map over coag. people like coag, I have good mods for coag. I think you should put it over a socially retarded map like midship.
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Post by dec1234 »

uralllame wrote:Why don't you have any weapons on map? All the ones you made are great, and they're all going to waste. You could also do with more horsies... and cannons.... and pirates......

And in your XBC room (WHICH I CAN'T JOIN :() why do you have to putn the map over coag. people like coag, I have good mods for coag. I think you should put it over a socially retarded map like midship.
the no weapons thingy was explained in an eariler post and will be fixed on the next version, and well you dont have to replace coag we just chose that cos we dide,
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Post by uralllame »

Ill just have to take your word for it mr. Dec. I wish I could join, I KNOW! maybe this could be on mimesis, involving no map replacement! MUAHAHHA!
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Post by DoorM4n »

The Swamp Fox wrote: If you just add tags and let Insolence and Serenity do the work for you, you won't have holes. Trust me. It works. I've seen it done.
If u add tags with insolence, it won't be system link compatible...

I'm sure you know how to get it system link compatible, how about telling us?
Last edited by DoorM4n on Fri Oct 28, 2005 3:58 am, edited 1 time in total.
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Post by daggerx »

this looks fantastic
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Post by ScottyGEE »

DoorM4n wrote:if u add tags with insolenec, u cant make it system link compatible.....
are you 100% sure of that?
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Post by DoorM4n »

ScottyGEE wrote:
DoorM4n wrote:if u add tags with insolenec, u cant make it system link compatible.....
are you 100% sure of that?

u need to requote it, i fixed wat i wrote


:P
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Post by shade45 »

Im not scarefd of hex, if i had a program to tell me where the wholes are in a map i would definatly take the extra time to fix it :D
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Post by Lavix »

The Swamp Fox wrote:What? Are you joking me? No it wouldn't help you fix holes, simply because it doesn't fix them for you.
Thats stereotyping everyone in here into a point and click modder. Not everyone around is that way. Some people do take time to do things the 1337 way.

If you did release the app then it would make great mods like this contenders for MOTM. Whats the point of keeping it a secret anyway? Its not like your giving us source for it. There won't be a million of this app floating around.
Last edited by Lavix on Fri Oct 28, 2005 9:48 am, edited 1 time in total.
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Post by xbox7887 »

System link compatability issues are caused by how you spawn your added items. Insolence correctly builds the map...but other things need to also be fixed and linked, besides dependencies, and insolence won't do that. My advice would be to not add any spawn tags like [itmc] or [vehc]. Adding those basically insures your map will not work on sys-link.

Just think about how the map is built and how serenity reads them...if you're going to "add chunks" (the term is used fairly loosley now adays), make sure you add them to a separate tag and add that tag to the map. from there you can get the tag offest and have whatever reflexive point there instead. It should only take 10-15 minutes. Just look at tyckos tut and you should be fine. Just remember that the holes can be created by improper program useage
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Post by looknbarrel »

xbox7887 wrote:System link compatability issues are caused by how you spawn your added items. Insolence correctly builds the map...but other things need to also be fixed and linked, besides dependencies, and insolence won't do that. My advice would be to not add any spawn tags like [itmc] or [vehc]. Adding those basically insures your map will not work on sys-link.

Just think about how the map is built and how serenity reads them...if you're going to "add chunks" (the term is used fairly loosley now adays), make sure you add them to a separate tag and add that tag to the map. from there you can get the tag offest and have whatever reflexive point there instead. It should only take 10-15 minutes. Just look at tyckos tut and you should be fine. Just remember that the holes can be created by improper program useage
Yea programs arent 100% perfect and never will be and creating a new tag with itmc chunks and then adding the reflexive in the data file that points to the new tag would probally help out alot instead of using chunk adder
The Swamp Fox wrote:What? Are you joking me? No it wouldn't help you fix holes, simply because it doesn't fix them for you. And...as far as I'm concerned, if it doesn't do something for you, you're not going to bother doing it. Oh no! Hex!
I know it doesn't fix the holes but it list the offsets of where the holes are located and that itself is very usefull for some of us who will get are hands dirty in hex(theres actually not many :cry: )
The Swamp Fox wrote:Fixing a hole is something that requires you to restart your project; I do this everytime I make a map. I will work on it, test it, and get it running as I want; by the time this is all said and done, there will be unused and unreferenced data in the map. Sometimes not holes, but wasted space nonetheless. It's a good practice to get a map you like with the data you want, and then restart your mod without adding any data that won't be used.
I thought doing that wasn't an option because usually there is always added space thats not used when making a mod or space that was never used
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Post by shade45 »

looknbarrel wrote: I know it doesn't fix the holes but it list the offsets of where the holes are located and that itself is very usefull for some of us who will get are hands dirty in hex(theres actually not many :cry: )
I agree even if it doesnt fix the wholes, listing the the offsets is very usefull.... and i also find editing a map in hex fun :D
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Post by DoorM4n »

Lavix wrote:
The Swamp Fox wrote:What? Are you joking me? No it wouldn't help you fix holes, simply because it doesn't fix them for you.
Thats stereotyping everyone in here into a point and click modder. Not everyone around is that way. Some people do take time to do things the 1337 way.

If you did release the app then it would make great mods like this contenders for MOTM. Whats the point of keeping it a secret anyway? Its not like your giving us source for it. There won't be a million of this app floating around.
i agree
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Post by dec1234 »

yeah i agree, Go ON its worth it!! :)
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Post by looknbarrel »

Lavix wrote:
The Swamp Fox wrote:What? Are you joking me? No it wouldn't help you fix holes, simply because it doesn't fix them for you.
Thats stereotyping everyone in here into a point and click modder. Not everyone around is that way. Some people do take time to do things the 1337 way.

If you did release the app then it would make great mods like this contenders for MOTM. Whats the point of keeping it a secret anyway? Its not like your giving us source for it. There won't be a million of this app floating around.
He doesnt have to release it if he doesnt want too and hes not keeping it secret
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Post by DoorM4n »

looknbarrel wrote:
Lavix wrote:
The Swamp Fox wrote:What? Are you joking me? No it wouldn't help you fix holes, simply because it doesn't fix them for you.
Thats stereotyping everyone in here into a point and click modder. Not everyone around is that way. Some people do take time to do things the 1337 way.

If you did release the app then it would make great mods like this contenders for MOTM. Whats the point of keeping it a secret anyway? Its not like your giving us source for it. There won't be a million of this app floating around.
He doesnt have to release it if he doesnt want too and hes not keeping it secret
i no that, but there is more to it than just releasing it, ill tell u later
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Post by dormob »

ne1 hav an idea y the map freezes when i load it and what do u mean by half the map can be played with people without a modded xbox?
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Post by dormob »

whats shared for
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