Skinning Problem

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
Post Reply
Shdwsnipa





Posts: 6
Joined: Sun Oct 23, 2005 4:24 pm
Location: Dunno, but the padded walls look nice...
Contact:

Skinning Problem

Post by Shdwsnipa »

Here's the problem. I replaced the dirt in waterworks with snow, and that's working fine. Then to make the snow white, I changed the waterworks_ground_dif.dds file to black and white with photoshop, and saved it in DXT5 format like it was originally. I resigned it, started playing the map, and the ground turns black at a certain distance. The snow looks fine, but it disappears from a certain distance. Any idea why?
VoYdE





Posts: 1474
Joined: Sun Aug 14, 2005 11:39 pm
Location: On Vacation From The Loads Of Bull*hit That Goes On Here
Contact:

Post by VoYdE »

this is a common problem did you clear you cache?
Image
I made this 100% by myself, Everything from the background, to the location of the tags, Get yours http://customgamercards.com
Shdwsnipa





Posts: 6
Joined: Sun Oct 23, 2005 4:24 pm
Location: Dunno, but the padded walls look nice...
Contact:

Post by Shdwsnipa »

Yeah, cleared X, Y, and Z drives.
VoYdE





Posts: 1474
Joined: Sun Aug 14, 2005 11:39 pm
Location: On Vacation From The Loads Of Bull*hit That Goes On Here
Contact:

Post by VoYdE »

im lost then mine always work when after i do that
Image
I made this 100% by myself, Everything from the background, to the location of the tags, Get yours http://customgamercards.com
Shalted




Eureka Translator

Posts: 565
Joined: Wed Nov 17, 2004 8:41 am
Location: Vancouver, BC This is where people put their modding team because they feel important.
Contact:

Post by Shalted »

Im no expert on bitmaps, but it could be either LOD's or some sort of shader issue.
Awaiting connection...
family_guy





Posts: 58
Joined: Fri Oct 21, 2005 8:42 am
Contact:

Post by family_guy »

it is, it does the same thing if you mod a BR and leave the LOD file alone. Say you did a shader swap, it would look the same from a distance, but once you got up close it would change to the new shade.
Your avatar was oversized!
Shdwsnipa





Posts: 6
Joined: Sun Oct 23, 2005 4:24 pm
Location: Dunno, but the padded walls look nice...
Contact:

Post by Shdwsnipa »

http://download.filefront.com/4286202;3 ... 5f3fbbd698

Well, since I got lost after LOD, I posted the ppf of what I've done so far. If anyone has the time, please use the ppf to see what I did wrong or what I didn't do, and try to fix it. And I'm not sure if this will affect anything, but this is a Halo 2: Combat Evolved map.
Post Reply