New Mombasa Classic

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
whizkid289





Posts: 18
Joined: Sat Oct 01, 2005 5:10 pm
Contact:

New Mombasa Classic

Post by whizkid289 »

I don't know if Mrs.+Doublefire posts here, but I need her or some other map maker/editors help.

Let me explain myself. :D I'm pretty much a Halo movie maker, and made one on Mrs.+Doublefire's wonderful map new_mombasa_classic. For a remake of the movie, and to spice it up a tad, I need Pelican dropships.

If I can do this myself, please guide me through the process someone. :?

Even better, if Mrs.+Doublefire or someone else can edit the map to add Pelicans or replace another vehicle, preferrably Banshees, that would be sweet!!!

If anyone can help, please E-mail me at [email protected]. Thanks so much!

-Photo
whizkid289





Posts: 18
Joined: Sat Oct 01, 2005 5:10 pm
Contact:

Post by whizkid289 »

Bump
whizkid289





Posts: 18
Joined: Sat Oct 01, 2005 5:10 pm
Contact:

Post by whizkid289 »

No one knows!?!??! :roll:
[gx]shadow





Posts: 490
Joined: Fri Feb 06, 2004 7:02 pm

Post by [gx]shadow »

Before you ask someone to mod NMC map, it would be nice to ask Mrs. Doublefire if you are alloud to mod his map.
Inappropriate signature content.
whizkid289





Posts: 18
Joined: Sat Oct 01, 2005 5:10 pm
Contact:

Post by whizkid289 »

No, I don't know how to mod the maps. I was trying to see if anyone can help me find the person so I can talk to them.
[uber]Goat





Posts: 19
Joined: Sun Oct 23, 2005 8:14 am
Location: Limbo
Contact:

Post by [uber]Goat »

get dot halo

go here:
http://www.eurasia.nu

register an account, go to downloads, click on xbox utilities, then download Dot Halo. open his map in dot halo and edit it. good luck figuring it out i aint explaining it
whizkid289





Posts: 18
Joined: Sat Oct 01, 2005 5:10 pm
Contact:

Post by whizkid289 »

Okay, thanks. So, it's like using Sparkedit on other's maps?
[uber]Goat





Posts: 19
Joined: Sun Oct 23, 2005 8:14 am
Location: Limbo
Contact:

Post by [uber]Goat »

im not farmiliar with Sparkedit sorry, but sometime Dot Halo is a bitch and wont close lol have fun, and remember to click "Fix Encryptions" when your totally done, and dont X anything out in Dot Halo.
whizkid289





Posts: 18
Joined: Sat Oct 01, 2005 5:10 pm
Contact:

Post by whizkid289 »

Hey um...I'm looking through Xbox utilites, and I can't find it. Do you think you might be able to send me a link...?
[uber]Goat





Posts: 19
Joined: Sun Oct 23, 2005 8:14 am
Location: Limbo
Contact:

Post by [uber]Goat »

try putting "dot halo download" in a google
when it doubt google it
Your avatar was oversized!
User avatar
BEEF!!!




Pyre

Posts: 1496
Joined: Wed Nov 05, 2003 5:47 pm
Location: Berlin, MA

Post by BEEF!!! »

[uber]Goat wrote:try putting "dot halo download" in a google
when it doubt google it
Ah thank God, someone who actually uses search ;-)
[uber]Goat





Posts: 19
Joined: Sun Oct 23, 2005 8:14 am
Location: Limbo
Contact:

Post by [uber]Goat »

http://files.filefront.com/Dothalo/;405 ... einfo.html
nevermind i found it accidentally on this forum lol
Your avatar was oversized!
ledhedgn





Posts: 251
Joined: Wed Jun 22, 2005 2:44 pm
Contact:

Post by ledhedgn »

dot halo is just a tag editor, it cant place objects on maps that arnt in the tags
[uber]Goat





Posts: 19
Joined: Sun Oct 23, 2005 8:14 am
Location: Limbo
Contact:

Post by [uber]Goat »

but he wants to make dropships, and you can do that if you splice the map with a campaign map to have dropships, using eqip or itmc i forgot
Your avatar was oversized!
whizkid289





Posts: 18
Joined: Sat Oct 01, 2005 5:10 pm
Contact:

Post by whizkid289 »

Wait I'm confused, so what do I do? Let me explain myself again.

I want to replace the Banshees on the map "new_mombasa_classic" with Pelican dropships. If I can't replace them, then I just want to put one or two on the map.

So, what do I do?
[uber]Goat





Posts: 19
Joined: Sun Oct 23, 2005 8:14 am
Location: Limbo
Contact:

Post by [uber]Goat »

open up a campaign map that has the dropship, go to vehicles, then drag the dropship to vehicles in the map u want them to be in. then go to itmc i think it is and change the spawning point of the banshee to be the dropship. if its not itmc then it might be eqip
Your avatar was oversized!
whizkid289





Posts: 18
Joined: Sat Oct 01, 2005 5:10 pm
Contact:

Post by whizkid289 »

I'm back after a few months, and I have no idea what any of the above information means. Someone please help?!!?!?
rossmum





Posts: 3178
Joined: Mon Mar 08, 2004 12:19 am
Location: in ur forums ownin ur noobs
Contact:

Post by rossmum »

DON'T BUMP.
p0lar_bear




Articulatist 250

Posts: 365
Joined: Wed Apr 20, 2005 8:17 am

Post by p0lar_bear »

Actually, ross, this bump is legit. It's HIS topic, it's ON topic, sooo...

Things have changed since 10/05. Nowadays, you can simply recursive-extract the BSP tag for NMC with the HEK+ application by SteeliXB. Then, you just make a brand new scenario tag and put in what you need.

As for replacing the Banshees, you can download Tiamat's Npelican from halomaps.org. Then, open up your globals.globals tag in Guerilla, and scroll down until you see the Vehicles section. Replace the Banshee with the Npelican.

<annoying, bold-faced warning>
However, you should really contact the H2CE team before using their material, just out of common courtesy. And PLEASE, make sure it is only for your cinematic purposes, and do not make any mods out of the map; you will become instantly hated by most mappers and modders.
</annoying, bold-faced warning>
Pie





Posts: 2690
Joined: Wed Mar 10, 2004 8:46 am
Location: Bedford \ Nashua, New Hampshire
Contact:

Post by Pie »

p0lar_bear wrote:Actually, ross, this bump is legit. It's HIS topic, it's ON topic, sooo...

Things have changed since 10/05. Nowadays, you can simply recursive-extract the BSP tag for NMC with the HEK+ application by SteeliXB. Then, you just make a brand new scenario tag and put in what you need.

As for replacing the Banshees, you can download Tiamat's Npelican from halomaps.org. Then, open up your globals.globals tag in Guerilla, and scroll down until you see the Vehicles section. Replace the Banshee with the Npelican.

<annoying, bold-faced warning>
However, you should really contact the H2CE team before using their material, just out of common courtesy. And PLEASE, make sure it is only for your cinematic purposes, and do not make any mods out of the map; you will become instantly hated by most mappers and modders.
</annoying, bold-faced warning>

Rallos, hear that, it actually works.
:lol:

Thank you so much p0lar_bear for helping my point.
Image
Thank You, SHOUTrvb, For This Fantastic Signature :mrgreen:
Post Reply