HCE mod idea: 2-16 player co-op

Discuss general issues about modding HaloPC. Post ideas for mods here.
Post Reply
Hyperdash





Posts: 444
Joined: Fri Aug 12, 2005 9:37 am
Location: Can you feel that cold steel digging into your spine? That's me, B1TC|-|!!
Contact:

HCE mod idea: 2-16 player co-op

Post by Hyperdash »

Ok I was thinking, if you could remake all the SP maps and convert them to MP with all the AI and stuff, then you could make like a 2-16 player Co-Op. Also some how you would need to make it so it would link togther like a real SP map. Also, make it so it is automaticly on legendry so it would be a little harder. You could also make a few bounus levels from the flood book. Like the attack on the makeshift marine outpost, or the capture of the TAR. If someone does make this just give me a little credit for the idea :wink: .
Arbiter Elite





Posts: 1412
Joined: Sun May 22, 2005 5:18 pm

Post by Arbiter Elite »

nope tats not impossible but makin new missions for the flood is impossible
\
User avatar
JK-47




Bloodhound Pyre Socialist Grunge

Posts: 10883
Joined: Wed Dec 01, 2004 2:54 pm
Location: Utah

Post by JK-47 »

/\/\/\/\/\

sadly enough its the truth....
Image
Arbiter Elite





Posts: 1412
Joined: Sun May 22, 2005 5:18 pm

Post by Arbiter Elite »

if ur gonna make new missions might as well make ur own game
\
User avatar
JK-47




Bloodhound Pyre Socialist Grunge

Posts: 10883
Joined: Wed Dec 01, 2004 2:54 pm
Location: Utah

Post by JK-47 »

well, actually in a way this is possible, but you have to know how to program ingame AI.

this is like the Area 51 maps, its like an SP, but you can play it online on CE.

go to www.halomaps.org and look for the area 51,52,53,54, maps, they are awsome.
Image
User avatar
Phenomena





Posts: 1510
Joined: Thu Jul 01, 2004 3:25 pm
Location: Training my ducks
Contact:

Post by Phenomena »

Arbiter Elite wrote:nope tats not impossible but makin new missions for the flood is impossible
actually.... its the opposite... new missions = very possible, co-op = impossible
Image
And if they don't accept Jesus as their Personal Savior, you can kill them later. How cool is that!
User avatar
MasterNeoChief




Conceptionist

Posts: 2431
Joined: Tue Dec 23, 2003 9:34 am
Location: The Netherlands

Post by MasterNeoChief »

It is really that hard to understand? AI won't sync! End of story!
User avatar
Edwin





Posts: 1111
Joined: Mon Nov 24, 2003 7:24 pm
Location: Z'ha'dum

Post by Edwin »

no, co-op is entirely possible, a campaign-oriented coop may be difficult, but to get a co-op game all you have to do is organize the teams properly, and make all the player spawns for one team.
"If you go to Z'ha'dum you will die."
User avatar
Phenomena





Posts: 1510
Joined: Thu Jul 01, 2004 3:25 pm
Location: Training my ducks
Contact:

Post by Phenomena »

but the thing is... AI will NOT sync -_-
Image
And if they don't accept Jesus as their Personal Savior, you can kill them later. How cool is that!
User avatar
Edwin





Posts: 1111
Joined: Mon Nov 24, 2003 7:24 pm
Location: Z'ha'dum

Post by Edwin »

you obviously did not play the PC -> CE Truth and Reconciliation conversion.
"If you go to Z'ha'dum you will die."
Post Reply