Adding waterfall to a map...can it work?
Adding waterfall to a map...can it work?
what is the best way to add a water fall to my map? making out of a cylender then applying the water!$ material comes up with errors (because i think its a cylender in the first place so it wont work) (and because i think it runs into my water!$ plane in the first place) but if i fix that i still get errors, am i doing it right or am i supposed to apply the stream bitmap from Test/tutorial/bitmaps? what should i do to acomplish a nice looking one?
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ok thats fine, ive got to type up a hugeass essay
anway...
but i have a quick question when i add water to my level theres a huge hole in the middle and looks bad how can i get rid of it? i followed your tut but it wont go away..any suggestions?

but i have a quick question when i add water to my level theres a huge hole in the middle and looks bad how can i get rid of it? i followed your tut but it wont go away..any suggestions?
Last edited by Offspring on Sun Oct 16, 2005 10:37 am, edited 1 time in total.
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ok i see... (that makes sence)
edit***
If you tile the water it works and fixes the big whole in the middle
ive been doing alot of school work and havent had time to try the water fall out yet but i will do it this afternoon.
ok i got it to export i even found the shader but for some reason i cant ess the waterfalls in sapien i even followed the waterfall tut on halowiki...
do you know what im doing wrong?
edit***
If you tile the water it works and fixes the big whole in the middle
ive been doing alot of school work and havent had time to try the water fall out yet but i will do it this afternoon.
ok i got it to export i even found the shader but for some reason i cant ess the waterfalls in sapien i even followed the waterfall tut on halowiki...
do you know what im doing wrong?
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