i was talking about the computer...obviously anything run on the xbox would be slower and it would definitely be possible to sign it under .2 seconds through assembly, just not worth the time spent making it.
tjc2k4 wrote:high6, it didn't work at first when you released it, you were just in a rush to try and get credit for something. When I said "Will this make possible for the community to do/create something they couldn't before?", I kind of meant something useful. It wouldn't be difficult to create a 'mass renaming' program which allows the user to rename every map in the main menu to 'Map1','Map2','Map3',.. but it wouldn't be very useful. And to be honest, I only say this because I can't think of one instance where this 'mass resigner' would be useful. If you mod multiple maps and need to resign them all? Well, if you mod multiple maps doesn't it mean that you have to have each one open at some point? If you had any idea what you were doing, couldn't you just resign each one before you closed it? (I'm pretty sure nearly every editor supports this)
ya i know i was bored and such but hmm mabye that mass renamer isnt a bad idea lol
xbox7887 wrote:i was talking about the computer...obviously anything run on the xbox would be slower and it would definitely be possible to sign it under .2 seconds through assembly, just not worth the time spent making it.
I wouldn't mind seeing a link to some documentation on this...In actuality, compilers tend to be much more efficient at creating asm than humans...I'm sure your file IO written in asm wouldn't be near as fast as something done in say, C using a good compiler...And I don't forsee the compiler turning val1 xor val2 into some bastardized un-efficient asm counterpart...
...Thats right...I invented modding...So give me Wii Points...
I agree with that Ch2r on Xbox, the old Halo Cache Editor was so fun for those 2 second mods when you were bored. Although it would have to be a different UI from the currect Ch2r....speaking of it, did Ch2r/DotHalo/ADI die?
GametagAeonFlux wrote:I agree with that Ch2r on Xbox, the old Halo Cache Editor was so fun for those 2 second mods when you were bored. Although it would have to be a different UI from the currect Ch2r....speaking of it, did Ch2r/DotHalo/ADI die?
unless someone decides to use ch2r's open source and update it then im quite sure its dead.
ADI could be its final version
Dothalo i have no clue
This collaboration is not endorsed by Halomods
Technically its only me animating though
hes made lots of things...not jsut map resigners that he hasnt posted..and some didnt have to do w/ halo 2..geese..thanks for being an ass for no reason
twolvesfan624 wrote:hes made lots of things...not jsut map resigners that he hasnt posted..and some didnt have to do w/ halo 2..geese..thanks for being an *** for no reason
I've found the mass patcher signer extremely useful for ppf map packs
twolvesfan624 wrote:man sersiouly^^tfav is really taleneted.. he knows vb6 vb.net c now python?? what next?? and hes only in 9th grade..talk about talent
I really dont think age has anything to do with being able to program, its just how much you like know how things work, thats what started me programming, although I have been doing it since I was eleven.
DoorM4n wrote:i dare some1 to make one out of java
i made one out of java just today it did not take me long but it is a lot more complex than using the python (a lot more code needed) mine has a few problems they are not quiet problems but for example it took me 2.4052987321 minutes to sign 08b_deltacontrol (last level) the size of the file was 250mb. this is due to the way i am reading the file which i will change right now it reads the whole file to the memory and then xor's it. i will change it later to read value by value but good news is that it only took 1.406606985 seconds to find the new sign of coagulation the size of the file was 39.8mb i personaly think that is pretty good time but i would not know. the program does not right it back into the file yet but it tells me the new sign in a popup message box. which i checked with other map signers like TF6 signer. i don't know how many people have the java runtime someone should do a poll and for how many people have it and how many people don't. my program has a front to it so it looks ok and is pretty easy to use.