[TS] wrote:Why can't you people understand EVERYTHING FP in Halo ***, if your complaining then I'd love to see you make a gun model with an "amazing" FP.
That is the MOST incorrect statement I have ever heard. The only thing that sucks is when people don't use proper FP animations with the gun. It's sloppy. That can easily be fixed with a bit of dedication to the animations, as everyone rushes. Knave didn't. Look at his FP animations, they were amazing.
If you guys want to debate with me, atleast use English! I can hardly understand a word anyone says with all those...period to spaces conversions.
The only thing.. I seriously don't know where the shells are loaded into. Haha.. I never saw the gun in action or saw anything that looked like a loading port to me. So.. if you know. Tell me or show me a picture and i'll update the model.
No.. this is my first project (before I just experimented with extrusions and crap).. O_O I learned a couple techniques while making this gun.. like Boolean. I'm quite glad on the outcome so far.
[TS] wrote:Why can't you people understand EVERYTHING FP in Halo ***, if your complaining then I'd love to see you make a gun model with an "amazing" FP.
That is the MOST incorrect statement I have ever heard. The only thing that *** is when people don't use proper FP animations with the gun. It's sloppy. That can easily be fixed with a bit of dedication to the animations, as everyone rushes. Knave didn't. Look at his FP animations, they were amazing.
Phenom.. you are silly. It has 0 Errors.. the whole gun model. I know what you mean errors.. like open faces, etc. On my old model it had those.. but on this one, there are none.
MrChief wrote:Phenom.. you are silly. It has 0 Errors.. the whole gun model. I know what you mean errors.. like open faces, etc. On my old model it had those.. but on this one, there are none.
He didn't mean that
He ment any unnecessary vertices or lines. Totally random, and cleaning them up ain't nice.