Warthog and weapon skinning
Warthog and weapon skinning
How would i add a neon purple glow underneath the warthog? And how would i skin a weapon to bright and kinf of see through?
well, yo uahve to have 3ds max. and you havt open up the .obj model i n3ds max. then selct the headliights, move them to the bottom of the warthog, and export as a wavront .obj file. then go int ohmt, inject the new model you jsut made over hull (1) and go tobitmaps, find monitor glow, copy the meta, find warthog headlights gel and highlight the meta, paste over it. hit save. close map file and load up halo.
Anyone seen that topic regarding the correct use of punctuation and Grammar?
Xiion, please make use of the preview post facility, and the marvels of a little book known as the English Dictionary, not to flame but it is near impossible to decode!
Making weapons bright and/or see through is shader swaps, which I know little about, sorry!
Xiion, please make use of the preview post facility, and the marvels of a little book known as the English Dictionary, not to flame but it is near impossible to decode!

Making weapons bright and/or see through is shader swaps, which I know little about, sorry!
- Ketchup_Bomb
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Doesn't matter if you type fast. I can type at 120 WPM with (almost) perfect spelling and grammar.
In fact I have Meriun-Webster hot-linked on my FireFox tabs. =D
(Just in case I run across one of those random words that Narker uses and I can't tell what the crap he's saying/meaning.)
And I think this kid is talking about IN game. Not in 3ds rendering.
In fact I have Meriun-Webster hot-linked on my FireFox tabs. =D
(Just in case I run across one of those random words that Narker uses and I can't tell what the crap he's saying/meaning.)

And I think this kid is talking about IN game. Not in 3ds rendering.