burial mounds lightmap

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str8edg18





Posts: 6
Joined: Tue Sep 13, 2005 7:18 pm

burial mounds lightmap

Post by str8edg18 »

Ok, I used ADI's lightmap plugin to darken burial mounds, but there are two spots on the map that seem to be unaffected. First, the entraces to the cave and a spot by the base. I have changed the sky to a generic space sky as well. I searched for this and found the same question, but there was no answer. Does anyone know what causes those two spots to be unaffected by the lightmap plugin?


--Disregard the post. I found there's some problems with the light plugin for bigger maps, so I'll just inject all the bitmaps manually. Hope this works

--Nevermind, there's no problem with the lightmap plugin, it's a great application I just forgot to change the hex value. Stupid mistake
Last edited by str8edg18 on Thu Oct 06, 2005 4:03 am, edited 1 time in total.
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Fantom13





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Location: Niagara Falls

Post by Fantom13 »

Yea, actually I had a problem with lightmap and burial mounds too. My skin was all patchy. Same with my relic.
aaa




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Post by aaa »

hey can i get that from you?
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