Full Auto Carbine

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btownsen4





Posts: 95
Joined: Fri Aug 19, 2005 3:44 pm

Full Auto Carbine

Post by btownsen4 »

Who knows how to get a full auto carbine, because I can get a full auto battlerifle, SMG, and Sniper. But when i put the same settings for a carbine it has like a slow auto shot :?:

Please post your settings for your software (ie H2X, Insolence, Dot Halo)
boranes





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Post by boranes »

speed up the rate of fire.
btownsen4





Posts: 95
Joined: Fri Aug 19, 2005 3:44 pm

Settings

Post by btownsen4 »

My Rate of fire is 300RPS Min / Max? This isnt enough for the carbine?!?!
II HardModder II





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Location: Tucson, Arizona

Post by II HardModder II »

Pretty Much the same as the Br
btownsen4





Posts: 95
Joined: Fri Aug 19, 2005 3:44 pm

Ya the Same

Post by btownsen4 »

I do have it same as the Battle Rifle settings, but it still has really slow auto. Like its 2 shots per second.
TOABN





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Post by TOABN »

you need to lower the chamber time.
btownsen4





Posts: 95
Joined: Fri Aug 19, 2005 3:44 pm

Ok

Post by btownsen4 »

Ya, my chamber is set to 0.

Heres my settings
(This is my tuturoial that I posted called "Easy Full Auto (All plugins / # included)"
For this tutorial you will need

Insolence http://www.halomaps.com/programs/halo2/insolence.rar
Dot Halo http://www.halomaps.com/programs/halo2/ ... .0b3.0.rar
H2X http://www.halomaps.com/programs/halo2/h2x_v4.20.rar

------------------------------------------------------------------------

I have only tested this on the Battle Rifle, SMG, and Sniper

Go into Insolence

Open the WEAP Tag

Go to the weapon you want to make full auto

Go to the "triggers" section of the plugin

Set these values

Rounds per sec (Min) = 300
Rounds per sec (Max) = 300
Rounds per shot = 1
chamber time = 0
Amo per shot = 1
Projectiles per shot =1

Go to the "Magazine" section of the plugin

Set these values

Intial rounds = 1
Rounds recharged = 10000
Max Rounds = 10000
Max Rounds Loaded = 10000
Max Rounds held = 10000
Rounds reloaded = 10000

Go to H2X

Select the Weap tag

slect the weapon you want to make full auto

push the "Meta Editor" button

Find "Trigger" (I forgot where it is, it is in one of the options, i will edit this later)

Set Trigger = 0

Go to Projectiles in the plugin

Set these values

Triger Delay = 0
Muzzle Climb = 0

Congradulations, you now have a full auto weapon!
Sigh, Maybe I need to reset the Carbine, and try again :(
tabasco sauce





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Post by tabasco sauce »

hmm i think its cuz the carbine has the random 2 projectile thingy...
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btownsen4





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Joined: Fri Aug 19, 2005 3:44 pm

What?

Post by btownsen4 »

O, so i shouldnt of changed the projectiles per shot? Cause i think it was orignally 2 or something
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