Injection question
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- Posts: 43
- Joined: Sun Feb 01, 2004 3:49 pm
Injection question
I just started to skin, so please don't flame me if me question is noobish. I recently modified a warthog texture. I injected it and loaded up Halo to the map I injected it in to see if everything was fine. It worked normally. However, when I played a different map, I noticed that the new warthog texture was still there, even though I didn't inject it into that map. Is there a way to overcome this?
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- Posts: 573
- Joined: Fri Jan 16, 2004 4:25 pm
- Location: Testing Longhorn from a secure location
Ok, here's the logical way to do this:
1) The bitmaps folder has the change so make a copy of bitmaps.map and put it somewhere.
3) Now pop in your Halo CD, and Explore it.
4) There should be some Cab files lying around in some place or another, open them with winRAR.
5) One of the 6 Cabs contains bitmaps.map.
6) Copy them and paste them into your MAPS folder.
*When you want to play with your skins, put the Bitmaps.map file back into the MAPS folder.
TA DA!
1) The bitmaps folder has the change so make a copy of bitmaps.map and put it somewhere.
3) Now pop in your Halo CD, and Explore it.
4) There should be some Cab files lying around in some place or another, open them with winRAR.
5) One of the 6 Cabs contains bitmaps.map.
6) Copy them and paste them into your MAPS folder.
*When you want to play with your skins, put the Bitmaps.map file back into the MAPS folder.
TA DA!
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- Posts: 43
- Joined: Sun Feb 01, 2004 3:49 pm
-
- Posts: 573
- Joined: Fri Jan 16, 2004 4:25 pm
- Location: Testing Longhorn from a secure location