Vehicles look black

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fr0zt





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Joined: Sun Jun 12, 2005 1:03 pm

Vehicles look black

Post by fr0zt »

Hey, just wondering what I'm doing wrong... I reskinned the ghost, it looks fine when I go right up close to it, but when I'm just a few feet away it looks completely black. I asume that this is something to do with shading, but I have no idea how to fix it. Anyone have any ideas? Thanks
NoiseTank





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Post by NoiseTank »

it might be the multy purpose if you changed that
or look at the min maps
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Tom




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Post by Tom »

you need to use machinima compainion (LOD remover) it ups ur level of detail and ur xbox's frames go quicker i think. just download it and then apply lod remover to one of your maps
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NoiseTank





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Post by NoiseTank »

oh also if another skin is to larg it will overlap into the skin you are viewing
so only at close range can you see the skin overlaping
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fr0zt





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Post by fr0zt »

tdk521 wrote:you need to use machinima compainion (LOD remover) it ups ur level of detail and ur xbox's frames go quicker i think. just download it and then apply lod remover to one of your maps
I only want to change the skin of a vehicle, I am only altering shared.map by injecting the new .dds... I don't want to have to change each individual map... Is there any easier way I could fix this, or could it be another problem?
Tom




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Post by Tom »

this only affects the skins. i just ameks it so skins dont turn black. just do this on shared.map
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Pyre

Post by Guest »

Can you please post a link to it? Thanks
fr0zt





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Post by fr0zt »

- that was me forgot to log in
fr0zt





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Post by fr0zt »

I tried machinima compainion but firstly, it didnt work with shared.map, then once I found our i had to patch each individual map, it didnt work, only the cameraman feature worked...
Tom




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Post by Tom »

i just applied it to one map, that map also had shared.map in the same directory on my comp, then sent them both over to the box
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