H2X problem

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
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dan72588





Posts: 62
Joined: Wed Aug 31, 2005 4:43 am

H2X problem

Post by dan72588 »

Hi as you know i'm using h2x in the past i used dot halo and still do but anywho this is the problem......I used dot halo for coagulation and change projectiles and it works fine when transferred back to map but the only way i can change unlimitted ammo is with h2x so i changed projectiles in dot halo saved then went to h2x then changed the ammo (only messed with deplete ammo nothing else) then made BR automatic and pistol and rocket launcher and also gave them automatic features then saved and ftp to my xbox and fails to load i never had this problem using dot halo anybody have an idea??????
dan72588





Posts: 62
Joined: Wed Aug 31, 2005 4:43 am

Post by dan72588 »

I now know it is h2x because this is all i did....swap projectile magnum bullet to plasma then saved transferred failed to load map but no doesn't happen with dot halo but really i like this program a whole lot better than dot halo if someone could just tell me how to get the map to load? thanks
dan72588





Posts: 62
Joined: Wed Aug 31, 2005 4:43 am

Post by dan72588 »

sorry guys i'm almost positive i know what i didn't do which was sign the map know it loads. Sorry guys i think i fixed it i'll keep you updated lol
dan72588





Posts: 62
Joined: Wed Aug 31, 2005 4:43 am

Post by dan72588 »

everything works fine cept one thing infinite ammo won't work i tried doin deplete ammo=-1 but it didn't work any help?
grunt505





Posts: 69
Joined: Fri Aug 12, 2005 10:44 am

Post by grunt505 »

Why not put depleted ammo to 0 because then you don't lose any ammo. When you put depleted ammo to -1 it will make you gain ammo every time you shoot which might not be supported
hellknight




Coagulator Wordewatician 250

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Post by hellknight »

Dude u quad posted thats not cool lol Always remeber use dothalo or the encryptomatic signer tool b4 u ftp
dan72588





Posts: 62
Joined: Wed Aug 31, 2005 4:43 am

Post by dan72588 »

Ok i am sorry bout posting but i do have another question i have 460 maps and i wanted to know if there is a quicker way to get them to work on my xbox then doing this.....goto dot halo open mainmenu.map goto MATG then globals then add map the ftp both bak to xbox? Do know how long that would take with 460 maps so if there a faster way like so i could highlight ALL 460 maps or select all of them then sign or w/e to mainmenu and they would load instead of doing it seperately?
hellknight




Coagulator Wordewatician 250

Posts: 433
Joined: Tue Apr 26, 2005 11:05 am

Post by hellknight »

well theres chunks there that r needed so what u do is goto the first blank chunk in the globals tag for the mainmenu now put w/e map u want then fill in the info then repeat that step for the rest of the chunks.

Also if u need more chunks use glitchys chunk adder tool i think it works for Matg globals tag.

BTW i was j/k about the quad posts lol
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