New Maps/Mainmenu

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
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just me





Posts: 1
Joined: Wed Aug 31, 2005 2:50 pm

New Maps/Mainmenu

Post by just me »

Using dothalo or ch2r I have patched the turf map (as well as any of the other new maps) and put it back under the Tdata location but when I try to load the map that I modded it tells me I failed to load the map. Is there a special way to transfer the maps back to your box or do I need to do anything with the patch.lvl or the patch_v3.lvl. I am putting the modded map in /E:/TDATA/4d530064/$C/4d53006400000002/ and overwritting the orig map that was in there. Plz help Also I have used ppfomatic and encryptomatic to fix the encryption and apply the ppf. But when I put the maps back in /E:/TDATA/4d530064/$C/4d53006400000002/ and reload halo 2 all the maps work execpt the one I have modded. Even the old halo 2 maps work which are modded. Not sure if there is a special way to put the new modded maps back in the location or if it has something to do with the patch.lvl or the patch_v3.lvl which is located in this folder. Also what program do I use to add these maps to the mainmenu instead of running the from this current location.
thanks
NotoriousZach





Posts: 123
Joined: Tue Jun 21, 2005 9:11 pm
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Post by NotoriousZach »

Well, the new maps are a bit tricker to encrypt than the last ones, I believe there is a sticky around here referring to this.... Also, the topic said something about adding maps to main menu, if thats what your needding also, there is a good tutorial on www.rampid.net

http://www.halomods.com/forums/viewtopic.php?t=26886
STICKY ABOUT MAPS FAILING TO LOAD
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