I gather from my searches that transparent effects (glass, etc) are controlled by shaders. My question is how do I create a weapon with partially transparent sections?
The weapon I'm modeling is the one the minifig is holding - http://guide.lugnet.com/set/?q=442_1&v=z
Note how the green is a trans piece.
Thanks in advance.
-Stefan-
Making partially transparent weapons - how?
i know that there's an opacity setting in the material editor in 3ds max, but i haven't tried putting it in-game
ASPARTAME: in your diet soda and artificial sweeteners. also, it's obviously completely safe. it's not like it will cause tumors or anything. >.>
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