how do i make pp shoot flying gauss turrets?

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loony09





Posts: 17
Joined: Sun Jul 10, 2005 1:05 pm

how do i make pp shoot flying gauss turrets?

Post by loony09 »

im sure this has been asked about a 100 times but owell, i took the meta offset of the banshee and changed it with the warthog's gauss turret, changed the hmlt back to the guass's and saved. but when i go to the plasma pistol's proj charged bolt i see foot,snd!,jpt!,MGS2 in the dependencies window. if anyone could tell me what to change to make it shoot out the turret i would greatly appreciate it.

Thanks
loony09





Posts: 17
Joined: Sun Jul 10, 2005 1:05 pm

Post by loony09 »

if you know how please reply

thanks
Bob The GoatGod





Posts: 18
Joined: Thu May 12, 2005 4:50 pm

Post by Bob The GoatGod »

Hey, I don't know what you are trying to say but I believe you want to swap out the charged plasma shot with the turret. If so you don't want to change the dependencies of the bolt itself, you want to change the [proj] dependency of the charged bolt under the pistol to the [vehi] dependency.
loony09





Posts: 17
Joined: Sun Jul 10, 2005 1:05 pm

Post by loony09 »

i tryed to copy the meta offset of the gauss and change it with the plasma pistol charged bolt [proj] but i was the only one who could see the turrets and everyone else just saw the plasma pistol freak out, so basically i just want the pp to shoot the turret.
Bob The GoatGod





Posts: 18
Joined: Thu May 12, 2005 4:50 pm

Post by Bob The GoatGod »

To fix that you should change the charged bolt dependancy to the turret dependancy.
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loony09





Posts: 17
Joined: Sun Jul 10, 2005 1:05 pm

Post by loony09 »

Thank you so much!
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