Pelican Problem!!!!!!!!!!!!!!!

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dec1234





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Pelican Problem!!!!!!!!!!!!!!!

Post by dec1234 »

Well i cant seem to get the pelican in headlong........

whhen i fix the seats and everything and make it spawn everytime i get in it after 8 seconds the game freezez???

any help????
tex mex matt





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Post by tex mex matt »

I seem to have a similar problem, I get it, nothing freezes, but if I touch a wing than it will freeze
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dec1234





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Post by dec1234 »

yes but it only seems to do that on headlong for me????

could somebody make headlong have a working pelican for me to download?????????????
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turk645




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Post by turk645 »

ill give it a try but you have to tell me how you want the pelican in the level, like if you want it to be a projectile swap or just sitting in the level already.
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Post by Westernfront »

the pelican is a mfer to get to work
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Post by tex mex matt »

nvm i got it
Last edited by tex mex matt on Thu Jul 28, 2005 7:14 pm, edited 1 time in total.
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turk645




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Post by turk645 »

you need the right plugin, just search the file forums.
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dec1234





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Post by dec1234 »

what plugin am i looking for can someone giv me a link???
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dec1234





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Post by dec1234 »

i need a pelican injected in to headlong in replaceing the gauss warthog if thats possible cos it screws up 4 me
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Post by turk645 »

ok now that i know how you want it in ill start working on the mod when i get home
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Post by tex mex matt »

almost positive there is something wrong with insolence cause it just refuses to work for me. Is it possible to just swap the html with a hog and it work?
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Post by turk645 »

I'm messing with it now and so for it froze for me untill i nulled out all the sound dependacies on the pelican. You dont care if it's a little quiet do you? And if someone knows how to remove or just move the flight barrier that would be usefull in moving the pelican easier.
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Post by [users]Digital Marine »

Yeah, I think it is the sound. Because I quickly hopped into the Pelican and it made this annoying sound, like a warthog kept hitting a wall or something stupid. Im going to try nulling out the sounds now. But maybe Insolence isnt injecting sounds correctly, or we are missing a component...

Ok, im going to try some tests...

1. Put the single_player_share.map in the maps folder...
Worked first time, but noise was still bad. I ended the game, and when I spawned I looekd at the Pelican and the game froze...

2. Same as #1 but with cache cleared...
Same results as #1

3. Did what turk644 said, null the sounds...
Works like a charm!! But its too quite...
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dec1234





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Post by dec1234 »

is there no way to inject the sounds in afterwards????
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Post by turk645 »

The only thing i can think of would be search for a app that extracts sounds or wait for insolence to have full sound support.
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