Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
Kamatzu
Posts: 554 Joined: Thu Feb 12, 2004 3:46 am
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by Kamatzu » Thu Jul 28, 2005 7:24 am
Well I mean, I have both the old map signature and the new map signature:
New signature: 0x286286a4
Old Signature: 0x41ebde02
but what do I do with them? I just got my xbox modding, so i'm not used to all this just yet.
izzydead
Posts: 93 Joined: Mon Jul 25, 2005 12:28 pm
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by izzydead » Thu Jul 28, 2005 7:33 am
Once youve modded the map you resign it with ususaly the origional sig if thats what you wna to know
Kamatzu
Posts: 554 Joined: Thu Feb 12, 2004 3:46 am
Location: Still Here. Posts: 8,765,234
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by Kamatzu » Thu Jul 28, 2005 8:15 am
I know thats what i need to do, but how do i do it?
I mean, i have both signatures, but how do i change the new modded signature into the old one. What would do that?
Aequitas
Posts: 469 Joined: Thu Nov 11, 2004 10:07 pm
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by Aequitas » Thu Jul 28, 2005 9:14 am
You don't need to!
TF6
bagofcrap24
Posts: 3 Joined: Sun May 29, 2005 1:47 pm
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by bagofcrap24 » Fri Jul 29, 2005 8:37 am
you can, i have a program that u can use to set the original encryption code, pm me 4 more info, this works great on modding the new maps.
izzydead
Posts: 93 Joined: Mon Jul 25, 2005 12:28 pm
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by izzydead » Fri Jul 29, 2005 9:44 am
or go here and download the encryptomatic
http://tf6.epgservers.net/
omg this is the third time in a row ive had to post this
nateh90
Posts: 100 Joined: Sun Feb 27, 2005 12:21 pm
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by nateh90 » Fri Jul 29, 2005 6:19 pm
just add an entry to the mainmenu for these maps there is a patch on the files form then you can change the signature and resign the old way and it works fine.
Kamatzu
Posts: 554 Joined: Thu Feb 12, 2004 3:46 am
Location: Still Here. Posts: 8,765,234
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by Kamatzu » Sun Aug 14, 2005 2:37 pm
lol yeah, I r teh stupid, I dont know why, but I tend to overlook the obvious.... alot.