Patch so landfill doesn't freeze...
Patch so landfill doesn't freeze...
Someone told me there was a patch that deleted the flood carrier from single_player_shared.map so the game doesn't freeze when he dies. Is there?
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I hope i can use this old topic, instead of creating a new one.
I believe i have nulled all of the sounds for the flood carier, but the game still freeze when hes about to explode.
There was some talking here about changing models?
Anyhow, i need some help to fix the freezing.
Edit: If there is a fix for any of the other flood types as well, let me know.
But ill just start browsing for that now.
I believe i have nulled all of the sounds for the flood carier, but the game still freeze when hes about to explode.
There was some talking here about changing models?
Anyhow, i need some help to fix the freezing.
Edit: If there is a fix for any of the other flood types as well, let me know.
But ill just start browsing for that now.
- Ketchup_Bomb
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I wasen't sure if it was the model which caused the game to freeze.
Ill give it a try, and edit my answer in this post.
Edit:
Nope, if i null out the mode in [hmlt] tag the biped get invissible, but if i throw a grenade where it should be, the game freeze.
I used Insolence to null out the sound tags i could find, and in DotHalo i went to the [udlg] and nulled out everything.
I wonder if i left something out.
Edit 2: I found a secondary option to fix my problem.
I used the Invulnerablility application, and made the flood carrier invulnerable. Its had the "blop" sound when it gets hit, but it won't die and dosen't cause the game to freeze.
This will be an option for my mod, but if it could die and explode it would be much better.
So if anyone has a solution to this i would be thankfull.
Ill give it a try, and edit my answer in this post.
Edit:
Nope, if i null out the mode in [hmlt] tag the biped get invissible, but if i throw a grenade where it should be, the game freeze.
I used Insolence to null out the sound tags i could find, and in DotHalo i went to the [udlg] and nulled out everything.
I wonder if i left something out.
Edit 2: I found a secondary option to fix my problem.
I used the Invulnerablility application, and made the flood carrier invulnerable. Its had the "blop" sound when it gets hit, but it won't die and dosen't cause the game to freeze.
This will be an option for my mod, but if it could die and explode it would be much better.
So if anyone has a solution to this i would be thankfull.