I'm a Noob, need som help..

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scar tissue




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I'm a Noob, need som help..

Post by scar tissue »

In HMT, how do I switch the grunts with the engineers? I would like to see this but have entirely no clue what the hell I'm doing.
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Phenomena





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Post by Phenomena »

all you have to do is expand the biped tag in HMT and swap the grints with engineer...
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scar tissue




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Post by scar tissue »

dude im slow, your gonna have to walk me through this.

(I would like to appologize ahead of time for being a noob and being annoying and stupid and stuffs....yeah...im slow...ill shut up now)
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Rallos





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Post by Rallos »

First off, open the silent cartographer in HMT, then go to the Biped section and click on the engineer. Now look at the top part of HMT, there should be a string of numbers and letters. Select all of them and right click and copy them. Now go to the grunt tag and look in the same place, but paste the number you copied over the one that was there.
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[cc]z@nd!




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Post by [cc]z@nd! »

hm, i didn't even know there was a completed engineer in halo (i saw the tags, but thought it was half-finished, like the gravity gun)

i'll try this as soon as i can
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Post by Rallos »

If you swap the bipeds in hmt, the engineers will be underground and you have to blow them out. It's just easier to swap the meta for the cyborg and look at your dead body to see what one looks like.
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[cc]z@nd!




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Post by [cc]z@nd! »

they'd be underground? :? is this because the grunts are so short? (center of gravity/origin is lower) or is this a thing with the engineers?

(can it be fixed by replacing taller things? like elites or hunters?)
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Post by Rallos »

It's just a thing with engineers, happens to all bipeds except the cyborg, and maybe marines(haven't checked).
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