Well...here's the problem i'm having with Containment CE right now( http://www.halomods.com/forums/viewtopic.php?t=24520 ):
you guys have to help me!!! sapien is driving me nuts(& tool). It keeps saying there's a degenerated triangle(or bad uvws, look at blue in error geometry). So, i go & fix them(using the debug.wrl), i recompiled & i got the same thing....? WTF!?!?!?!
This error is only showing up in sapien when i try to run radiosity...& yes i tried running radiosity in tool, too.
thanks for your help,
Scooby
degenerated triangles...after i fix'em-they come back=wtf?!?
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every face has to be uvw mapped. im sure u know that but just in case.
i got this in the earlier builds of aftermath because i extruded a face, changed its material id to my blank white skin and then forgot to uvw map it. i just went back and selected the id of my blank white skin and then just applied uvw map modifier to it and selected box.
i got this in the earlier builds of aftermath because i extruded a face, changed its material id to my blank white skin and then forgot to uvw map it. i just went back and selected the id of my blank white skin and then just applied uvw map modifier to it and selected box.
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- Posts: 97
- Joined: Tue Apr 19, 2005 12:07 pm
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