Proximity Mines?

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[users]DiamondX





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Proximity Mines?

Post by [users]DiamondX »

Hi, a while ago, there was a tutorial somewhere on how to make a proximity mine. You used HHT and changed something of the flag with the tank shell. Please help. Thanks.
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Danke




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Post by Danke »

You could swap the readying effect or whatever to the scorpion shell's explosion effect, so when they pick up the flag (or a clone of the flag), they explode.
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Phenomena





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Post by Phenomena »

but then when they drop it youll get that "blue team flag returned" over and over and over and over and over and over again >_<
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And if they don't accept Jesus as their Personal Savior, you can kill them later. How cool is that!
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Ironahand08





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Post by Ironahand08 »

You could null out the flag returned sounds.
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Danke




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Post by Danke »

With phenomena's plugins you should be able to make any weapon do that. Just check the must be picked up (or something like that, takes up no slot probably is it) and in HHT set the ready effect to explosion.
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[users]DiamondX





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Post by [users]DiamondX »

Alright, i did what you guys said and...
























IT WORKED!!!!! Thanks guys! Im just gonna tweak it, and then im gonna make a tutorial for anyone else like me trying to make proxy mines. It should be out within the week. Thanks again!



[EDIT] How do you add weapons? I know its a nooby question, but I cant find a tutorial on it... :'(
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Danke




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Post by Danke »

You can pretty much disregard my post; DS's old tut is still greatness:
http://www.halomods.com/forums/viewtopic.php?t=3888
It's for vehicles, but it should work perfectly for weapons.
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[users]DiamondX





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Post by [users]DiamondX »

Ok, thanks. That tutorial looks like what i need.
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