Adding biped spawns to single player
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- Posts: 5
- Joined: Wed May 12, 2004 5:22 pm
Adding biped spawns to single player
I'm trying to create a mod for any single player map that would present an interesting new challenge: no flood, no sentinals, no hunters, no elites, no jackals. However, wherever you look, there are hundreds and hundreds of grunts. I would call it "Sea of Grunts." The problem is, I don't know if doing such a thing is even possible, much less how to do it.
Any thoughts, suggestions, or comments?
Any thoughts, suggestions, or comments?
C:\dos
C:\dos\run
run\dos\run
C:\dos\run
run\dos\run
Would also be known as "sea of lag", If you literally mean hundreds of
grunts. I have run a number of mod test where I just kept spawning bots
until I ground my 3.6HT chip to a dead stop. You can give the
appearance of a never ending supply, but I would not recommend putting
them all on at the same time.
grunts. I have run a number of mod test where I just kept spawning bots
until I ground my 3.6HT chip to a dead stop. You can give the
appearance of a never ending supply, but I would not recommend putting
them all on at the same time.
http://www.customcrysis.com Crysis mapping / modding site under development.
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- Posts: 5
- Joined: Wed May 12, 2004 5:22 pm
I dont know if you would get an exception. First time I did it was by
accident. I loaded a modded map onto my ded server by mistake and it
had continous AI spawning as soon as it started. No one was on there at
the time, but after 20 minutes, I had to restart the server, it had slowed
down so bad I couldn't move when I joined.
It's possible, but Grunts are not much of a challenge to fight with.
accident. I loaded a modded map onto my ded server by mistake and it
had continous AI spawning as soon as it started. No one was on there at
the time, but after 20 minutes, I had to restart the server, it had slowed
down so bad I couldn't move when I joined.

It's possible, but Grunts are not much of a challenge to fight with.
http://www.customcrysis.com Crysis mapping / modding site under development.
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- Joined: Wed May 12, 2004 5:22 pm
The problem is, I'm trying to do this for a single player map, as I said in my first post. Thus, I don't think that the method for puting AI's in multiplayer will work for single player. Single player modding seems to be limited to tag editing and perhaps skinning, which is why I'm doubtful that this will work.
C:\dos
C:\dos\run
run\dos\run
C:\dos\run
run\dos\run
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The unit I do most of my modding on is only a 1.7ghz
The big machine is "mostly" reserved for video editing. It has a lot of
outboard equipment attached to it.
I have a 2.6 celeron that just runs as a b-roll server during the day. But
has a secret life as a Halo DED after hours

Ooops, getting off topic. Anyway....
I have modded most of my campaign levels, but I haven't tried adding
additional AI - yet.

The big machine is "mostly" reserved for video editing. It has a lot of
outboard equipment attached to it.
I have a 2.6 celeron that just runs as a b-roll server during the day. But
has a secret life as a Halo DED after hours


Ooops, getting off topic. Anyway....
I have modded most of my campaign levels, but I haven't tried adding
additional AI - yet.
http://www.customcrysis.com Crysis mapping / modding site under development.
- MasterNeoChief
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*checks pms*
you n00b
will sparkedit cant add ai spawns to SP, you cant even move them i dont think....
and a plugin wouldnt be able to do this if your adding spawns but i could make one to move the current ones, maybe lol
you n00b

will sparkedit cant add ai spawns to SP, you cant even move them i dont think....
and a plugin wouldnt be able to do this if your adding spawns but i could make one to move the current ones, maybe lol

And if they don't accept Jesus as their Personal Savior, you can kill them later. How cool is that!
i wonder what would happen if you moved all of the enemy spawns in the entire level into one area, like the cafeteria in the pillar of autumn 

ASPARTAME: in your diet soda and artificial sweeteners. also, it's obviously completely safe. it's not like it will cause tumors or anything. >.>
always remember: guilty until proven innocent
always remember: guilty until proven innocent