banshee reloading
banshee reloading
can i take the reload time off of a banshee...i want to shoot as fast as i can push the mouse...and can i make 2 rockets shoot out of it at the same time side by side?
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that was really bad tut up there. i give u much better tut. do this:open the map u wanna edit in HMT and go to the projectile tag. swap the banshee mp fuel rod for the rocket projectile. now go down to the weapon tag and click on the banshee. see where it says clip? click on the arrow and select the 0 that comes out. see where it syas clip size? it should say 1. change it too 0. now where it says shots reloaded itll say 1 so make it a 0. now go down to that thing that says projectile and hit the arrow and clikc on the 1, not the 0. where it says projectiles fired itll say 1. change it to 2. now save and play. you may notice that the banshee rockets will not always go side by side, or that they may spread out too much or too little or they may even go out together in one big rocket. to fix this if ur really perfectionist u need to go to the spread when ur under the projectile. u need to edit these number and keep trying and experimenting untill you get the right spread u want. make sure that the maximum spread and the minimum spread are the same numbers when you edit them. if you havent got HMT then you had better dl it from the utilities section as it is a vital too when it comes to modding. hope this helped
james587

james587
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- Location: WeStSiDe, CA
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- Posts: 142
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Ok.
First undo all that other crap so you can fire rockets again....
I assume you would like to fire continuosly instead of waiting for the
recharge on the Banshee secondary fire?
Using Phenoms NEW plugins, open your map in HMT and go to the
weapon tag.
Select mp_banshee gun
On the right hand side of HMT scroll down the tag values until you get to
the Magazine drop box
Select 0
Scroll back down to the Magazine box and look for the Chamber Time
value, it is normally 4. Set this to 0 for instant reload.
CLICK SAVE.
Thats it, hope to see your mod posted soon.
First undo all that other crap so you can fire rockets again....
I assume you would like to fire continuosly instead of waiting for the
recharge on the Banshee secondary fire?
Using Phenoms NEW plugins, open your map in HMT and go to the
weapon tag.
Select mp_banshee gun
On the right hand side of HMT scroll down the tag values until you get to
the Magazine drop box
Select 0
Scroll back down to the Magazine box and look for the Chamber Time
value, it is normally 4. Set this to 0 for instant reload.
CLICK SAVE.
Thats it, hope to see your mod posted soon.
http://www.customcrysis.com Crysis mapping / modding site under development.
Go here....
http://gamesworld.hostvibe.net/zmt/
Register and you will have access toa forum called Plugins, all 56 for HMT are in there.
http://gamesworld.hostvibe.net/zmt/
Register and you will have access toa forum called Plugins, all 56 for HMT are in there.
http://www.customcrysis.com Crysis mapping / modding site under development.
deaner wrote:ok now no one will take damage in a hog or shee when flying

taken. You've had some bad advice previously on what to swap that might
have affected your mod.
If you want, you can PM me a copy of your map so I can check it with
HMT and HHT and give me a rough idea of what changes you have made.
I promise not to leak it, or release it as my own work.

(NO, I am not offering a mod checking service to anyone else at this time, thank you!)
http://www.customcrysis.com Crysis mapping / modding site under development.
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- Location: helping ppl mod halo