Tavor TAR-21 (WIP) *UPDATE*

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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cooldude5990





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Tavor TAR-21 (WIP) *UPDATE*

Post by cooldude5990 »

This is my first plane modeled gun. It is for the game im working on off of the doom 3 engine. and i know that i have to fix up the bottom of the handle
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**UPDATE**
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x13igDudex12




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Post by x13igDudex12 »

for some reason it looks do fake to me....i dont know why....
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Post by Katarn »

i think it looks alright, nothing special tho
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Post by x13igDudex12 »

i think i found something...work on the barrel.....
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Post by Waverunner »

It needs something more on top of the stock. Good so far, though.
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Post by cooldude5990 »

thx guys. yes im going to fix the barrel i dont like it either.
and katarn no model is ever good enough for you except your own...
but heres a little update
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Post by Katarn »

cooldude5990 wrote:thx guys. yes im going to fix the barrel i dont like it either.
and katarn no model is ever good enough for you except your own...
but heres a little update
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On the contrary, my own are never good enough. That's why i keep modeling and don't stare in awe at them 24/7
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Post by rossmum »

Nice model :D

And Katarn, you have to take into account that most of us have lives and can't model all the time.
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Post by cooldude5990 »

thx hunter
and katarn i never really saw a finished model out of you. you never finished that fn scar. and thats the only model i really ever saw u make.

heres an update
i make the clip not as sharp on the edges. and added details to the scope.
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Post by [users]Leg0 »

cooldude, your models are always fantastico ^_^
poly count and is it going into a game possibly?
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Post by Katarn »

cooldude5990 wrote:thx hunter
and katarn i never really saw a finished model out of you. you never finished that fn scar. and thats the only model i really ever saw u make.

heres an update
i make the clip not as sharp on the edges. and added details to the scope.
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...I've made a lot of models....Most i just never show here, and you should check out my sa80...
Excalibur: id hunt him down and jerk him off
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Post by cooldude5990 »

Legato wrote:cooldude, your models are always fantastico ^_^
poly count and is it going into a game possibly?
thx legato :)
its 2000
its going in a real game that is being built off the doom 3 engine :)
read this for more details on the game
http://www.forumplanet.com/planetdoom/t ... id=1644077
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Post by SnaFuBAR »

pretty kick ass. this is gonna be good in-game :)
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Dude. No. Do you even know who Katarn and Snaf are?They are some of the few 1337est modelers that have ever set foot in CE. =D
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Post by Sonictag »

Pretty good model, it has some very half life 2 like qualities.

Only crit is that the trigger is like attached so it looks like you cant press it, although it wouldnt matter as in game you wouldnt see it much.
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Post by rossmum »

Is it meant to look that much like a Steyr AUG?

I was shocked when I read in PCPP that Doom 3's engine can support models with up to 15,000 polies... can you imagine...

Bump maps? BAH :D
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Post by Xe-Bec »

if this is going into doom then why is it posted at halomods?
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Post by SnaFuBAR »

this is the skinning and modeling forum :roll: . lots of models have been shown here that would never make it into halo so stop hating and chillax.
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Dude. No. Do you even know who Katarn and Snaf are?They are some of the few 1337est modelers that have ever set foot in CE. =D
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