Phenomena's 60-Plugin Pack
- thinkreddie
- Posts: 531
- Joined: Fri Jun 18, 2004 4:57 pm
- Location: Colorado springs
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- Posts: 2161
- Joined: Sat Feb 12, 2005 4:34 pm
- Location: I am pwn-proof.
- Contact:
- thinkreddie
- Posts: 531
- Joined: Fri Jun 18, 2004 4:57 pm
- Location: Colorado springs
-
- Posts: 2161
- Joined: Sat Feb 12, 2005 4:34 pm
- Location: I am pwn-proof.
- Contact:
LIEK OMG!!! COULD IT BE?!?! HAS PHENOM RELEASED HIS ENTIRE PLUGINS FOLDER?!?!
yes i have
it includes some plugins that are still WIP, that are super amazing 1337, some that do jack shit, and some that look like they do jack shit but really do some cool stuff...
includes:
- Actor [actr] - updated
- Actor Variant [actv] - updated
- Animation Trigger [antr] - updated/never rekeased to public
- Biped [bipd]
- Collision Model [coll] - updated
- Decal [deca]
- ? [DeLa] - pieace of shit that i couldnt find offsets for
- Equipment [eqip] - updated/never rekeased
- Fog [fog ]
- Glow [glw!] - never released before
- Grenade HUD Interfave [grhi]
- Item Collection [itmc] - never released before
- Damage Effect [jpt!] - never released before
- Light [ligh]
- Machine [mach] - never released before
- Game Globals [matg]
- Physics [phys] - updated/never released before
- Projectile [proj]
- Structure BSP [sbsp] -never released before
- Scenario [scnr] - updated/never been released before
- Shader Transparent Glass [sgla]
- Sky [sky ]
- Shader Model [soso]
- Shader Transparent Plasma [spla]
- Camera Track [trak]
- Unit HUD Interface [unhi] -updated
- Vehicle [vehi]
- Weapon [weap]
- Wind [wind] - never released before
- Weapon HUD Interface [wphi]
one catch... since this is such a great deal and im constatly fixes this plugins you HAVE to register at the zmt forums inroeder to download thm...
ZMT Forums once you register you will be able to see the "Plugins" folder go there and join
yes i have
![Very Happy :D](./images/smilies/icon_biggrin.gif)
includes:
- Actor [actr] - updated
- Actor Variant [actv] - updated
- Animation Trigger [antr] - updated/never rekeased to public
- Biped [bipd]
- Collision Model [coll] - updated
- Decal [deca]
- ? [DeLa] - pieace of shit that i couldnt find offsets for
- Equipment [eqip] - updated/never rekeased
- Fog [fog ]
- Glow [glw!] - never released before
- Grenade HUD Interfave [grhi]
- Item Collection [itmc] - never released before
- Damage Effect [jpt!] - never released before
- Light [ligh]
- Machine [mach] - never released before
- Game Globals [matg]
- Physics [phys] - updated/never released before
- Projectile [proj]
- Structure BSP [sbsp] -never released before
- Scenario [scnr] - updated/never been released before
- Shader Transparent Glass [sgla]
- Sky [sky ]
- Shader Model [soso]
- Shader Transparent Plasma [spla]
- Camera Track [trak]
- Unit HUD Interface [unhi] -updated
- Vehicle [vehi]
- Weapon [weap]
- Wind [wind] - never released before
- Weapon HUD Interface [wphi]
one catch... since this is such a great deal and im constatly fixes this plugins you HAVE to register at the zmt forums inroeder to download thm...
ZMT Forums once you register you will be able to see the "Plugins" folder go there and join
![Image](http://www.modhalotrial.com/phenomenahvdr2.png)
And if they don't accept Jesus as their Personal Savior, you can kill them later. How cool is that!
- thinkreddie
- Posts: 531
- Joined: Fri Jun 18, 2004 4:57 pm
- Location: Colorado springs
Okay, I get this weird error using this plugin pack. When I go to cyborg biped and tick "Immune ot fall damage", it says "Failed to load resources from resource file. Check your setup." Why is it doing this? On the barebones HMT3.5, I don't get this problem. I really want to be able to use all those plugins, but if immune to falling damage doesn't work, then I have a problem...
http://www.halomods.com/forums/viewtopi ... 117#206117 the one in that post
![Image](http://www.modhalotrial.com/phenomenahvdr2.png)
And if they don't accept Jesus as their Personal Savior, you can kill them later. How cool is that!
- Bigern1990
- Posts: 120
- Joined: Sat May 21, 2005 7:55 am
- Contact:
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