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savageman167
Posts: 58 Joined: Sun Mar 06, 2005 11:12 am
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by savageman167 » Sun Apr 10, 2005 7:06 am
Alright im makin my new gun and i have the model and skin done. But when I go into tool to import the model i get an error.
It says i dont have a shader for "M" but i dont even have a material in Gmax with M.
wtf?
pic:
also, fp never works..
Patrickssj6
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by Patrickssj6 » Sun Apr 10, 2005 7:11 am
you have to make shaders before you compile your model
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Waverunner
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by Waverunner » Sun Apr 10, 2005 7:13 am
make a shader it should be in the tutorial
x13igDudex12
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by x13igDudex12 » Sun Apr 10, 2005 7:32 am
i thhink maybe he is talking about the #1 degenerate triangle? am, i right?
Excal
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by Excal » Sun Apr 10, 2005 7:33 am
No, he's talking about his materials/shaders.
x13igDudex12
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by x13igDudex12 » Sun Apr 10, 2005 7:35 am
o...you can make one yourself in guerilla (new-shader_environment-simple param- basemap=bitmap) or just press one and it will do it for its self. And if your going to release it you need to take it and put it in the shaders folder
savageman167
Posts: 58 Joined: Sun Mar 06, 2005 11:12 am
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by savageman167 » Sun Apr 10, 2005 8:23 am
alright, i made my shaders for my texture but its telling me i need a shaders for material 'M' and i have no idea what that is cause i ddint assgin any M
Patrickssj6
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by Patrickssj6 » Sun Apr 10, 2005 8:25 am
check again maybe you accendentelly made it
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theguy2042000
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by theguy2042000 » Sun Apr 10, 2005 8:28 am
maybe chimp automaticllay did cause it's stupid
Patrickssj6
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by Patrickssj6 » Sun Apr 10, 2005 8:36 am
theguy2042000 wrote: maybe chimp automaticllay did cause it's stupid
yes its stuip
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Pie
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by Pie » Mon Apr 11, 2005 8:19 am
Try getting the 3ds max trial. Works so much better one the .jms export blah blah than crappy ol' Gmax
Thank You, SHOUTrvb, For This Fantastic Signature
theguy2042000
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by theguy2042000 » Mon Apr 11, 2005 4:05 pm
yes what Pie said chimp + Gmax=THE BIG SUCK Blitzkrieg + 3ds Max 5,6, and 7=THE GOOD ONE chimp has a lot of error and can only take a little bit of memory witch mean you cant have more than aprox.10000 faces and it take like 30 min to export a big map, Blitzkrieg does it in seconds, Gmax also can't export .JMA animations witch sux so 3ds Max WINS!