i need ur opinion

Discuss general issues about modding HaloPC. Post ideas for mods here.
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wut map should it replace?

Poll ended at Fri Apr 01, 2005 11:06 am

wizard
3
21%
chiron TL34
4
29%
boarding action
0
No votes
damnation
1
7%
rat race
5
36%
prisoner
0
No votes
chill out
0
No votes
derelict
0
No votes
longest
1
7%
danger canyon
0
No votes
 
Total votes: 14

M@ttBot=AA=





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i need ur opinion

Post by M@ttBot=AA= »

im doing a sp-mp conversion and need to know wut map to get rid of
im running this poll for 5 days, at the end am replaceing that map
thx
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[cc]z@nd!




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Post by [cc]z@nd! »

heh, well it seems rat race wins, but don't exactly pass up longest or any of the others...
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AbeFroman




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Post by AbeFroman »

i absolutely HATE wizard...go over that
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EwoudCP





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Post by EwoudCP »

I suggest CE... Oh well.

Wizard!
SixFeetUnder





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Post by SixFeetUnder »

Looks like rat race is the one to go. Anyways, M@ttBot=AA= could you help teach on how to do SP-MP conversions other then say AOTCR BSP A???

I already kind of know how to do it I just want to find out how to rebuild somehing like AOTCR BSP B or THE MAW BSP F or things like that. If you could help me out that would be great but if not then thanks anyways. Just pm me or MSN me at [email protected].
MadManiak





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Post by MadManiak »

Doing a non-A map is the same thing, except in order to convert a non-A bsp, you have to open up the scnr meta of the non-A map in a hex editor, do a search for "psbs", go back 16 bytes from what you find and change that offset to 0000 8000.
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Phenomena





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Post by Phenomena »

you dont exactly have to do a seacrh. its always at the bottom of the file =\

and in my opinion dont use the least popular map, use the map that has most of the scenery you want in, so say if you want the field generator and c storage, use danger canyon because it already has thoose 2 pieaces of scenery, so you dont have to inject as much objects, and then theres a higher success rate
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Post by M@ttBot=AA= »

alright thx for ur help guys, ill go get started on it now :)
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