Well, it took months of hard work by everyone in TF6, but we're finally able to release our mod...
The Sniper Rifle has been replaced with a laser designator...Takes 30s to be "ready", then you can airstrike your target...Not for use indoors, or you're likely to kill yourself as the jets can't lock on the target...
The Hog has also been replaced with our Deadly Hog (patent pending)...So instead of a horn, it will shoot forward from any non-destroyed headlights...
hahahahahaha that was fuckin hilarious, not all that hard to do tho i HIGHLY doubt this would take anymore than a few days to do (the laser missle gun thing)
Last edited by junit0524 on Wed Mar 30, 2005 1:37 am, edited 1 time in total.
Ok, Although this mod kicks ass, I think I found out how the laser desig.......... works
You made the Sniper rifle shoot from way above you (Find the coordinates of where it shoots from, and increase the (EDITED)Z(EDITED) axis.) Then you made it shoot rockets with a pretty large spread.
Some blatant signs I picked up were, when you shoot all the way across the map at a wall perpendicular to you, the missels would travel across the map (unlike a real air strike where they just fly downward.) Also, if you shoot straight up, you will see that the rockets spawn right above your head, instead of out of the muzzle. Also, if you shoot indoors, there is not enough space for it to travel, so it just spawns from above you. And the rechargeable ammo, my friend suspects that you can just hex the .map, so it does that.
And the warthog, Im pretty sure me and my friends know how you did it, but that is all I am posting, for now.
Last edited by travis134 on Wed Mar 30, 2005 2:16 am, edited 1 time in total.