I got my grass in-game but...

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savageman167





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I got my grass in-game but...

Post by savageman167 »

but, the alpha map dosnt show up
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Edit: i think i might know the solution
EDIT 2: nope, didnt work. Any one have a solution or idea?
Pie





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Post by Pie »

sorry, but i do not know how to solve that. What exactly are you trying to do?

The main reason i'm posting is to congradulate you on not double/triple posting, but infact editing your posts :D *pats on back*
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Waverunner





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Post by Waverunner »

Whoa that is some messed up grass!!! Are you trying to make some kind
of bump map or 3d grass?!?!? That would be cool.

If you just made an alpha layer I have no Idea what u did. Tell us what u
did in your shader file please.
savageman167





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Post by savageman167 »

im trying to make grass like Battlefield vitnam or far cry, but i cant get the alpha channel to work so far. ill try re skining it. Its actuly a scenery tag, it works really well in game just the black wont go away, and ill need to animate it so it sways in the breeze, im planning a really tight map.
Last edited by savageman167 on Mon Mar 28, 2005 8:02 pm, edited 1 time in total.
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Post by Waverunner »

Is it a bumpmap?
savageman167





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Post by savageman167 »

no, its scenery
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Post by Waverunner »

savageman167 wrote:no, its scenery
well thats why. You should make a bumpmap for it if you want it to look more 3d. Search for a bumpmap tutorial in the tutorial section in this forum or the files forum.
savageman167





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Post by savageman167 »

alright, but thats not the major problem, the alpha map shouldnt show up, it should only show the grass, not the black above it, that way it loks cool. ill get a pic of it from BFV. Awsome game!

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[users]axem




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Post by [users]axem »

Its in the bitmap tags. I think you need to change it to a diifrent format through Gurriliea. Like explict alpha. If you change that you have to go down and change it to the corresponding DDStype (I think for this one its 3)
........dont ask for tag converting help........
savageman167





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Post by savageman167 »

dude, thx for answering, but i dont know hwere to find the DDS thing in the tags..
[users]axem




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Post by [users]axem »

Allright first, what type of shader are you using?
........dont ask for tag converting help........
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Post by savageman167 »

enviroment
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x13igDudex12




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Post by x13igDudex12 »

why dont you use scenery tags?

make a flat box....or a plane...and apply the bitmaps (grass) and cut the plane...better...aand then place it as scenery.....i could try....but not now
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[users]axem




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Post by [users]axem »

x13igDudex12 wrote:why dont you use scenery tags?
Read. He is using scenery.

Allright make the shader transparent_chicago. Shader Model might work but i doubt it.
........dont ask for tag converting help........
savageman167





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Post by savageman167 »

ok ill try that
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