First-Person Animations Probelum - Multiple Objects

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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aka Monazite





Posts: 88
Joined: Thu Apr 22, 2004 5:04 am
Location: SouthTown

First-Person Animations Probelum - Multiple Objects

Post by aka Monazite »

I find that when I make a gun in 3ds and it has multiple parts in it, when I put it ingame, I get a strange view of the gun.

It's very unlike how it should've been, and I actually 'view' near the bottom of the gun, instead of where the head (frame bone 24) should've been.
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aka Monazite





Posts: 88
Joined: Thu Apr 22, 2004 5:04 am
Location: SouthTown

Post by aka Monazite »

It's been a while...

*kick*
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Ermac




Wordewatician 100

Posts: 139
Joined: Tue Nov 18, 2003 7:14 pm

Post by Ermac »

Do you have a picture or something?

Did you use the camera perspective to test the actual location in the camera / fpview. I've noticed that the bottom in the camera is not the same as the actual in game view. You'll want to shift things up from the actual fp view.
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