Devanstator wrote:Dan's right. The targeting interface, if that's what the glass thing is, is sort of in the way. It would be tough to make an entering animation for the master chief. Good looking model though, and maybe you could make it so when you ran out of rockets the "magazine" would fill up again and this would cause a delay, sort of like the rocket warthog. That way you can still have them visible and it would force some tact. Keep up the good work.
i see your point about inf ammo.... ill enclose the casing (bit like an AK clip)
bump mapping? why? whats the point.. i dont like liying about how the model is gonna look ingame :p if bump maping isnt supported ingame then i wont use it in the render
the targeting interface will switch on once the player is inside the gun.. besides .. its a holographic display so you can pass right through it
Thought it might be better with chainguns... better? or should i stick to rockets?
i know the legs are screwy... the mesh went messy but i cant be bothered to fix it for now