im not sure but it looks like it talked to you?.......i had that thing talk to me....it said I COULD GET JIMMY TO PUSH YOU AROUND IN A WHEEL CHAIR IF YOU NEED IT...and i found a hint thingy that said CACAKOKOPEEPEE.....it was funny
x13igDudex12 wrote:im not sure but it looks like it talked to you?.......i had that thing talk to me....it said I COULD GET JIMMY TO PUSH YOU AROUND IN A WHEEL CHAIR IF YOU NEED IT...and i found a hint thingy that said CACAKOKOPEEPEE.....it was funny
yea sorry about that....it sys soething about degenerate triangles and no background sound....thats abut it for me........i guess you have to fix the triangles and the sound thing just means you wont hear any background sounds when playing in haloCE or opened in sapien
x13igDudex12 wrote:im not sure but it looks like it talked to you?.......i had that thing talk to me....it said I COULD GET JIMMY TO PUSH YOU AROUND IN A WHEEL CHAIR IF YOU NEED IT...and i found a hint thingy that said CACAKOKOPEEPEE.....it was funny
I thought those were in geurilla
one was in tool the caca thing was in gurilla.....it was in one of those yellow boxes that pop up when you have ur sursor over a click-able thing for a while...a hint
Hmmm, sounds like you didn't work through the HEK tutorial before attempting your own map. It helps you avoid making errors and explains all this stuff.
Anyway, a .wrl file is what Tool creates to help you debug a problem with the map. Open up Max and select File>Import, then go to your HaloCE directory in the window that pops up. Now click on the drop down menu next to 'Files of type:' at the bottom and select VRML (*.WRL, *.WRZ). Now open the .wrl file that appeared in the file window. A box will appear with three options, make sure you untick all of them.
Max has now imported the debug file and you can select the various objects with the Select By Name tool. Looking at the imported object will help you pinpoint exactly where and what is going wrong with your map.
Also, check the Level Compilation section of the HEK tutorial for more info and a list possible errors with reasons why they occur.