(update log and download at the bottom)
I need some help with testing...if anyone plays this on kai or syslink tell me the effect of the grenades please. I played earlier with my test team and one person was having problems where the grenades were not tossing him around.. we all had the same ppf.
I'm trying to make foundation look cel like but since I dont know the mapping coords of certain objects, I can't place the textures correctly enough.
I have to take the video off since I don't have much space on my site and am only allowed like nothing in uploads a day
you can use the airvent to get to the top

shotguns note: shotgun is white. the lighting makes it not so.

stairs

numbers

I recommend overshields if your going to use the shotgun. if you go at it with no overshields and regular slayer, the shotgun has an awesome effect on your opponent.
the magnum has a weird effect. depending on where the proj ricochets off of, it'll hang in the air for a few seconds and then shot off somewhere else. I dont know what causes it but it is pretty cool.
some feedback would be cool, oh yeah and the video and pictures don't do the colors any justice.
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updates for 1.0f 3.22.05
-good enough for a 1.0 release now. atleast in my eyes
-a few weapons left unskiined. I will work on these while I work on reskinning Lockout.
-the needler got some love on this map. to compensate for it's damage, I lowered the projectile speed. it's now a close combat weapon.
-Im loving the smg skin on this one :) have fun with it.
-the weapons that where not weapon modified I decided to hold back on till I have some more ideas or I thought they where good enough.
ps. backup backup backup. never stress enough the importance.
if anyone wants to make the weapon and warty skins internal, I will rar up the dds files and send them to you.
if enough people like the weapons mods, I'll keep them standard for the other maps I'll be doing. Lockout is next

pps. I do not want this in a mappack. its not because Im being an ass. people have asked already why and it's because of the having shared.map and mainmenu.map patched. to get the full affect of my map you need these 2 files patched. sorry but internal map skinning is not my strong point.
pics of LockDrawn going out tomorrow. I need my rest. 13hrs skinning today
