Animation Graph

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
Post Reply
[CAF]M808B





Posts: 202
Joined: Sun Jan 30, 2005 3:46 pm
Contact:

Animation Graph

Post by [CAF]M808B »

In Halo there is a devmode command (well several) to run an animation. They require an object name and a parameter called an animation graph. Could someone explain or give me a reference of how to create an animation graph, like exporting from Max?
M808B
Covenant Armed Forces
http://caf.ssxh.net/
[CAF]M808B





Posts: 202
Joined: Sun Jan 30, 2005 3:46 pm
Contact:

Post by [CAF]M808B »

(bump?)
M808B
Covenant Armed Forces
http://caf.ssxh.net/
CMDR Reservoir





Posts: 251
Joined: Tue Feb 03, 2004 12:48 pm

Post by CMDR Reservoir »

To view an animation in game or in sapien or whatever is beyond me, but in max create an animation and export it as a JMA and compile it with the tool command. The animation has to be part of somthing specific so make sure everything is somehow connected.
XBL Tag : CMDR Reservoir
Need HEK help? Contact me on AIM I know more than I need to know.
[CAF]M808B





Posts: 202
Joined: Sun Jan 30, 2005 3:46 pm
Contact:

Post by [CAF]M808B »

My problem is that scripting takes commands, and the commands for animatiing all take a parameter of type "animation_graph"
M808B
Covenant Armed Forces
http://caf.ssxh.net/
SunnySharma




Wordewatician 250

Posts: 405
Joined: Sat Jan 29, 2005 10:33 pm

Post by SunnySharma »

Animations are pretty simple. Is there a video tut? If so, watch!

They are basically done with the "frames" of an object in Max, and exported.
Pie





Posts: 2690
Joined: Wed Mar 10, 2004 8:46 am
Location: Bedford \ Nashua, New Hampshire
Contact:

Post by Pie »

Well, there is a video tutorial on making a working animated elevator (by Helljumper)

and there is a gun animation (not including the tool stuff) by Sonictag.

And i recently made (yesterday) a tutorial on a cloth animation
--i also have the result in .wmv form (or whatever its called), if you wish to see it--
Image
Thank You, SHOUTrvb, For This Fantastic Signature :mrgreen:
[CAF]M808B





Posts: 202
Joined: Sun Jan 30, 2005 3:46 pm
Contact:

Post by [CAF]M808B »

I KNOW HOW TO ANIMATE STUFF! I already have my .max file with the animation. My problem is, I need to know what formats to export to get it into Halo and how to do so.
M808B
Covenant Armed Forces
http://caf.ssxh.net/
Pie





Posts: 2690
Joined: Wed Mar 10, 2004 8:46 am
Location: Bedford \ Nashua, New Hampshire
Contact:

Post by Pie »

.jma

.......
Image
Thank You, SHOUTrvb, For This Fantastic Signature :mrgreen:
Post Reply