Scenery -> Vehicle tag help

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EwoudCP





Posts: 39
Joined: Wed Apr 21, 2004 10:21 am
Location: The Netherlands, Amsterdam

Scenery -> Vehicle tag help

Post by EwoudCP »

I want to turn a scenery into a vehicle, so that you can make it move like you can in Halo 2.
But the program(s) say I have to have an animation tag for the scenery.
Can anyone help me?
SunnySharma




Wordewatician 250

Posts: 405
Joined: Sat Jan 29, 2005 10:33 pm

Post by SunnySharma »

Well, it's kinda hard. You don't need animations really, but try and create like an idle animation or something. Use the previous .animation files from other vehicles as guideline. Make sure your animation doesn't really "animate." Just export it as staying still.

You'll also need a physics file. Just create little boxes and spheres on collision points in the model, and call them something like "#point1" or something. Basically, these boxes or spheres are markers. Export as a .jms, and compile as a physics file in tool.
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