Open Edges exporting Structure

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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Waverunner





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Open Edges exporting Structure

Post by Waverunner »

When I try to export structure in tool, it says I have open edges. I'm guessing that means that I have spaces between my vertices in the skybox somewhere, but I can't find them. When tool tells me I have open edges, it gives me the number of those edges. Is there a way I can navigate to that edge just by telling Gmax what edge # it is?

Yes, unfortunatly I'm using Gmax!

Thanks a lot guys
machopenguin001




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Post by machopenguin001 »

Well, I don't know if gmax has it but in max (gmax and 3ds max are almost exactly alike, just gmax has less features) there's a modifier called STL check, uner the modifiers tab, mesh editing thingy. It will check for holes (open edges), double faces, any thing that could possibly hinder a map's compilation.


Open edge just means, your map (which is SUPPOSED to be within a sealed object, to prevent you from escaping) isn't sealed, it has holes in it. If you find an open edge, try using creat polygon to fix it. Kirk's 04 tutorial second batch all the way down on the halmods tutorials section, would help it's called attaching the tunnel to the skybox, me thinks.
Good bye. So long. I hope we never meet again. F u halomods.com
Waverunner





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Post by Waverunner »

gmax doesn't have stl check :(
conquer2090





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Post by conquer2090 »

i think the open edges thing is a problem with the chimp exporter i used to or tried to use gmax to export maps i couldnt even compile a box lol i got open edges in the corners of it or somthing and couldnt fix it no matter how hard i tried i think it requires you to edit something in the jms file im really not shure though.
These fractional multiplications curb the exponential growth of some Cuil calculations and recognize the fact that as things get weirder to us they also become more intensely real. http://cuiltheory.wikidot.com/mathematics-of-cuil
Waverunner





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Post by Waverunner »

ya i got max and exported the map with blitzkrieg and tool saw no problem - then I exported the same exact map with chimp and tool found 3 problems!!!!!!

lol chimp sucks
no effence to the creators, but come on

lololol
conquer2090





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Post by conquer2090 »

yes i kno the program needs to be "fixed" *hint* *hint* FIX IT!! :lol:
These fractional multiplications curb the exponential growth of some Cuil calculations and recognize the fact that as things get weirder to us they also become more intensely real. http://cuiltheory.wikidot.com/mathematics-of-cuil
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