Tool Exception

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[CAF]M808B





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Tool Exception

Post by [CAF]M808B »

Code: Select all

C:\Program Files\Microsoft Games\Halo Custom Edition>tool structure levels\test\tube tube
Couldn't read map file './toolbeta.map'
building intermediate geometry...
building collision geometry...
EAX: 0xFFFFFFFE
EBX: 0x03078001
ECX: 0x0012F238
EDX: 0x00000000
EDI: 0x0012F238
ESI: 0x00000000
EBP: 0x0012F514
ESP: 0x0012F104
EIP: 0x7FFE0304, C3 9C 81 0C ?????
0042984F ?????
EXCEPTION halt in .\import_collision_bsp\build_collision_geometry.c,#979: bsp3d_
plane_test_point(plane, point0, NULL)==_bsp3d_plane_test_on
Uhh... what??
M808B
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[CAF]M808B





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Post by [CAF]M808B »

*bumpity bumpity*
M808B
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[users]axem




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Post by [users]axem »

you have a bad object. its usually the frame. (it has to be a box)
........dont ask for tag converting help........
Tanasoo




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Post by Tanasoo »

Can you post a picture of your level?
[CAF]M808B





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Post by [CAF]M808B »

Bad object... What would THAT mean? I have a lot of different objects, and my frame is a box. Does my skybox have to have one face of it not sky?
M808B
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SunnySharma




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Post by SunnySharma »

Don't keep your objects seperate. That's why. The HEK tutorial tells you to, but it seems pretty crappy, because it causes problems. Attach all your objects, and make sure that each one is welded into your geometry mesh, with no holes whatsoever.
[CAF]M808B





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Post by [CAF]M808B »

Umm....

*screams,* HOWWWWW
M808B
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Patrickssj6




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Post by Patrickssj6 »

Attach
Big button on upper left corner in Face selection mode.
...left for good
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