Sapien freezes up, this is what it has in the DEBUG text

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Bass





Posts: 36
Joined: Sun Jan 16, 2005 11:49 pm

Sapien freezes up, this is what it has in the DEBUG text

Post by Bass »

Code: Select all

01.08.02 01:43:06  sapien pc 01.00.00.0609 ----------------------------------------------
01.08.02 01:43:06  reference function: _write_to_error_file
01.08.02 01:43:06  reference address: 401b13
01.08.02 01:43:06  Couldn't read map file './sapienbeta.map'
01.08.02 01:43:07  CreateDevice succeeded with refresh rate = 0
01.08.02 01:43:08  Sound card doesn't meet minimum hardware requirements.  Disabling hardware option.
01.08.02 01:43:08  Increasing sound decompression buffer size to 1048576 bytes
01.08.02 01:43:33  WARNING: 1 clusters in structure_bsp levels\splinter\jungle have no background sound or sound environment.
01.08.02 01:43:33  local player 0, weapon (0x0), deleted unexpectedly
01.08.02 01:45:40  DirectInput: 'keyboard_buffer_overflow' returned (<unknown error>#1)
Whenever I open sapien it freezes and slows my comp like crazy, im forced to shut down the computer if it doesnt shut down from what i guess is being overloaded cause its going so damn slow. Anyone know whats wrong or does sapien just hate me lol.
Tanasoo




Literarian 250

Posts: 298
Joined: Sat Jan 01, 2005 7:15 pm

Post by Tanasoo »

Well, looking at your log, it says your sound card isn't powerful enough "01.08.02 01:43:08 Sound card doesn't meet minimum hardware requirements. Disabling hardware option."So perhaps that is the problem, or maybe it is your graphics card? I have a sort of old graphics card, so when I run sapien all of the textures are all messed up and there's orange and red stuff all over :?

What kind of computer do you have? Is it a laptop? Is it old? What graphics card do you have?

Press the start button and then press "run" and type in "dxdiag" and press ok...

On the "system" tab, What is your RAM, and Direct X version?
On the "display" tab what is your graphics card, and memory? Is "Directdraw" and "Direct3D" enabled?

Try downloading the newest driver for your graphics card (You may not think it helps but it allowed me to enable decals :D )


Hope this helps, and good luck!
Bass





Posts: 36
Joined: Sun Jan 16, 2005 11:49 pm

Post by Bass »

thats pretty lame, lol. Well here is everything to do with my comp.

AMD Atholon XP 1800+ 1.49 Ghz
224 MB or RAM

(Was using 512 MB of RAM at time of this debug as well as using a TI 4600 graphics card)


Image

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Tanasoo




Literarian 250

Posts: 298
Joined: Sat Jan 01, 2005 7:15 pm

Post by Tanasoo »

Well... It seems to me like your graphics card could be a little better... The game's minimum specs are 32mb, so your card is just on the line :?

How old is your card? If it is more that three years old I would get a new one. I would also suggest a NVIDIA, because that is what the Xbox runs, thus HPC will run well on it (as long as it is not a Ge force 4 mx = mine :evil: ) Plus if you get a newer NVIDIA card (most likely around $80-150 is what I would spend on one for gaming) you can get a normal map generator plug-in for Photoshop, really handy if you have 3ds max 7 :wink:

Anyway, that's my thoughts on the matter
[CAF]M808B





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Joined: Sun Jan 30, 2005 3:46 pm
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Post by [CAF]M808B »

One word could be your problem: INTEGRATED!
M808B
Covenant Armed Forces
http://caf.ssxh.net/
Bass





Posts: 36
Joined: Sun Jan 16, 2005 11:49 pm

Post by Bass »

I have my Geforce 4 TI 4600 in now and I can play halo with everything maxed out, but that doesnt matter anymore cause i fixed the problem.
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