[]D [] []\/[] []D [] []\[] :

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Code: Select all
cd \program files\microsoft games\halo custom edition\
the errors represent open edges. In 3ds max, you can highlight everything then do an STL check. After the STL check is completed, it should tell you where every open edge is. Or you can import the .WRL file, which also shows.Zippo wrote:lol hahah . but it says creating colisin geomotry and then it gives me a big list of errors and then it says collision geometry not created